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-rw-r--r--plugingui/utf8.cc336
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diff --git a/plugingui/utf8.cc b/plugingui/utf8.cc
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * utf8.cc
+ *
+ * Tue Feb 27 19:18:23 CET 2007
+ * Copyright 2006 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#include "utf8.h"
+
+UTF8::UTF8()
+{
+ // Encode Map
+ map_encode[""] = "€";
+ map_encode[""] = "";
+ map_encode[""] = "‚";
+ map_encode[""] = "ƒ";
+ map_encode[""] = "„";
+ map_encode[""] = "…";
+ map_encode[""] = "†";
+ map_encode[""] = "‡";
+ map_encode[""] = "ˆ";
+ map_encode[""] = "‰";
+ map_encode[""] = "Š";
+ map_encode[""] = "‹";
+ map_encode[""] = "Œ";
+ map_encode[""] = "";
+ map_encode[""] = "Ž";
+ map_encode[""] = "";
+ map_encode[""] = "";
+ map_encode[""] = "‘";
+ map_encode[""] = "’";
+ map_encode[""] = "“";
+ map_encode[""] = "”";
+ map_encode[""] = "•";
+ map_encode[""] = "–";
+ map_encode[""] = "—";
+ map_encode[""] = "˜";
+ map_encode[""] = "™";
+ map_encode[""] = "š";
+ map_encode[""] = "›";
+ map_encode[""] = "œ";
+ map_encode[""] = "";
+ map_encode[""] = "ž";
+ map_encode[""] = "Ÿ";
+ map_encode[""] = " ";
+ map_encode[""] = "¡";
+ map_encode[""] = "¢";
+ map_encode[""] = "£";
+ map_encode[""] = "¤";
+ map_encode[""] = "¥";
+ map_encode[""] = "¦";
+ map_encode[""] = "§";
+ map_encode[""] = "¨";
+ map_encode[""] = "©";
+ map_encode[""] = "ª";
+ map_encode[""] = "«";
+ map_encode[""] = "¬";
+ map_encode[""] = "­";
+ map_encode[""] = "®";
+ map_encode[""] = "¯";
+ map_encode[""] = "°";
+ map_encode[""] = "±";
+ map_encode[""] = "²";
+ map_encode[""] = "³";
+ map_encode[""] = "´";
+ map_encode[""] = "µ";
+ map_encode[""] = "¶";
+ map_encode[""] = "·";
+ map_encode[""] = "¸";
+ map_encode[""] = "¹";
+ map_encode[""] = "º";
+ map_encode[""] = "»";
+ map_encode[""] = "¼";
+ map_encode[""] = "½";
+ map_encode[""] = "¾";
+ map_encode[""] = "¿";
+ map_encode[""] = "À";
+ map_encode[""] = "Á";
+ map_encode[""] = "Â";
+ map_encode[""] = "Ã";
+ map_encode[""] = "Ä";
+ map_encode[""] = "Å";
+ map_encode[""] = "Æ";
+ map_encode[""] = "Ç";
+ map_encode[""] = "È";
+ map_encode[""] = "É";
+ map_encode[""] = "Ê";
+ map_encode[""] = "Ë";
+ map_encode[""] = "Ì";
+ map_encode[""] = "Í";
+ map_encode[""] = "Î";
+ map_encode[""] = "Ï";
+ map_encode[""] = "Ð";
+ map_encode[""] = "Ñ";
+ map_encode[""] = "Ò";
+ map_encode[""] = "Ó";
+ map_encode[""] = "Ô";
+ map_encode[""] = "Õ";
+ map_encode[""] = "Ö";
+ map_encode[""] = "×";
+ map_encode[""] = "Ø";
+ map_encode[""] = "Ù";
+ map_encode[""] = "Ú";
+ map_encode[""] = "Û";
+ map_encode[""] = "Ü";
+ map_encode[""] = "Ý";
+ map_encode[""] = "Þ";
+ map_encode[""] = "ß";
+ map_encode[""] = "à";
+ map_encode[""] = "á";
+ map_encode[""] = "â";
+ map_encode[""] = "ã";
+ map_encode[""] = "ä";
+ map_encode[""] = "å";
+ map_encode[""] = "æ";
+ map_encode[""] = "ç";
+ map_encode[""] = "è";
+ map_encode[""] = "é";
+ map_encode[""] = "ê";
+ map_encode[""] = "ë";
+ map_encode[""] = "ì";
+ map_encode[""] = "í";
+ map_encode[""] = "î";
+ map_encode[""] = "ï";
+ map_encode[""] = "ð";
+ map_encode[""] = "ñ";
+ map_encode[""] = "ò";
+ map_encode[""] = "ó";
+ map_encode[""] = "ô";
+ map_encode[""] = "õ";
+ map_encode[""] = "ö";
+ map_encode[""] = "÷";
+ map_encode[""] = "ø";
+ map_encode[""] = "ù";
+ map_encode[""] = "ú";
+ map_encode[""] = "û";
+ map_encode[""] = "ü";
+ map_encode[""] = "ý";
+ map_encode[""] = "þ";
+ map_encode[""] = "ÿ";
+
+ // Decode Map
+ map_decode["€"] = "";
+ map_decode[""] = "";
+ map_decode["‚"] = "";
+ map_decode["ƒ"] = "";
+ map_decode["„"] = "";
+ map_decode["…"] = "";
+ map_decode["†"] = "";
+ map_decode["‡"] = "";
+ map_decode["ˆ"] = "";
+ map_decode["‰"] = "";
+ map_decode["Š"] = "";
+ map_decode["‹"] = "";
+ map_decode["Œ"] = "";
+ map_decode[""] = "";
+ map_decode["Ž"] = "";
+ map_decode[""] = "";
+ map_decode[""] = "";
+ map_decode["‘"] = "";
+ map_decode["’"] = "";
+ map_decode["“"] = "";
+ map_decode["”"] = "";
+ map_decode["•"] = "";
+ map_decode["–"] = "";
+ map_decode["—"] = "";
+ map_decode["˜"] = "";
+ map_decode["™"] = "";
+ map_decode["š"] = "";
+ map_decode["›"] = "";
+ map_decode["œ"] = "";
+ map_decode[""] = "";
+ map_decode["ž"] = "";
+ map_decode["Ÿ"] = "";
+ map_decode[" "] = "";
+ map_decode["¡"] = "";
+ map_decode["¢"] = "";
+ map_decode["£"] = "";
+ map_decode["¤"] = "";
+ map_decode["¥"] = "";
+ map_decode["¦"] = "";
+ map_decode["§"] = "";
+ map_decode["¨"] = "";
+ map_decode["©"] = "";
+ map_decode["ª"] = "";
+ map_decode["«"] = "";
+ map_decode["¬"] = "";
+ map_decode["­"] = "";
+ map_decode["®"] = "";
+ map_decode["¯"] = "";
+ map_decode["°"] = "";
+ map_decode["±"] = "";
+ map_decode["²"] = "";
+ map_decode["³"] = "";
+ map_decode["´"] = "";
+ map_decode["µ"] = "";
+ map_decode["¶"] = "";
+ map_decode["·"] = "";
+ map_decode["¸"] = "";
+ map_decode["¹"] = "";
+ map_decode["º"] = "";
+ map_decode["»"] = "";
+ map_decode["¼"] = "";
+ map_decode["½"] = "";
+ map_decode["¾"] = "";
+ map_decode["¿"] = "";
+ map_decode["À"] = "";
+ map_decode["Á"] = "";
+ map_decode["Â"] = "";
+ map_decode["Ã"] = "";
+ map_decode["Ä"] = "";
+ map_decode["Å"] = "";
+ map_decode["Æ"] = "";
+ map_decode["Ç"] = "";
+ map_decode["È"] = "";
+ map_decode["É"] = "";
+ map_decode["Ê"] = "";
+ map_decode["Ë"] = "";
+ map_decode["Ì"] = "";
+ map_decode["Í"] = "";
+ map_decode["Î"] = "";
+ map_decode["Ï"] = "";
+ map_decode["Ð"] = "";
+ map_decode["Ñ"] = "";
+ map_decode["Ò"] = "";
+ map_decode["Ó"] = "";
+ map_decode["Ô"] = "";
+ map_decode["Õ"] = "";
+ map_decode["Ö"] = "";
+ map_decode["×"] = "";
+ map_decode["Ø"] = "";
+ map_decode["Ù"] = "";
+ map_decode["Ú"] = "";
+ map_decode["Û"] = "";
+ map_decode["Ü"] = "";
+ map_decode["Ý"] = "";
+ map_decode["Þ"] = "";
+ map_decode["ß"] = "";
+ map_decode["à"] = "";
+ map_decode["á"] = "";
+ map_decode["â"] = "";
+ map_decode["ã"] = "";
+ map_decode["ä"] = "";
+ map_decode["å"] = "";
+ map_decode["æ"] = "";
+ map_decode["ç"] = "";
+ map_decode["è"] = "";
+ map_decode["é"] = "";
+ map_decode["ê"] = "";
+ map_decode["ë"] = "";
+ map_decode["ì"] = "";
+ map_decode["í"] = "";
+ map_decode["î"] = "";
+ map_decode["ï"] = "";
+ map_decode["ð"] = "";
+ map_decode["ñ"] = "";
+ map_decode["ò"] = "";
+ map_decode["ó"] = "";
+ map_decode["ô"] = "";
+ map_decode["õ"] = "";
+ map_decode["ö"] = "";
+ map_decode["÷"] = "";
+ map_decode["ø"] = "";
+ map_decode["ù"] = "";
+ map_decode["ú"] = "";
+ map_decode["û"] = "";
+ map_decode["ü"] = "";
+ map_decode["ý"] = "";
+ map_decode["þ"] = "";
+ map_decode["ÿ"] = "";
+}
+
+std::string UTF8::fromLatin1(std::string const& s)
+{
+ std::string ret;
+
+ for(int i = 0; i < (int)s.length(); i++) {
+ std::string c;
+
+ if((unsigned char)s[i] <= 0x7F) c = s.substr(i, 1);
+ else c = map_encode[s.substr(i, 1)];
+
+ // If c == "", the character wasn't found in the map.
+ // Ignore this case for now and just push an empty string in this case.
+
+ ret.append(c);
+
+ }
+
+ return ret;
+
+}
+
+std::string UTF8::toLatin1(std::string const& s)
+{
+ std::string ret;
+
+ int width = 1;
+ for(int i = 0; i < (int)s.length(); i+=width) {
+ if(/*(unsigned char)s[i]>=0x00&&*/(unsigned char)s[i] <= 0x7F) width = 1; // 00-7F 1 byte
+ if((unsigned char)s[i] >= 0xC2 && (unsigned char)s[i] <= 0xDF) width = 2; // C2-DF 2 bytes
+ if((unsigned char)s[i] >= 0xE0 && (unsigned char)s[i] <= 0xEF) width = 3; // E0-EF 3 bytes
+ if((unsigned char)s[i] >= 0xF0 && (unsigned char)s[i] <= 0xF4) width = 4; // F0-F4 4 bytes
+
+ std::string c;
+
+ if(width == 1) c = s.substr(i, 1);
+ else c = map_decode[s.substr(i, width)];
+
+ // If c == "", the character wasn't found in the map.
+ // Ignore this case for now and just push an empty string in this case.
+
+ ret.append(c);
+ }
+
+ return ret;
+}