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+/* -*- Mode: c++ -*- */
+/***************************************************************************
+ * voicelimitframecontent.h
+ *
+ * Wed Aug 26 14:53:03 CEST 2020
+ * Copyright 2020 The Marlboro Man
+ * marlborometal@gmail.com
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#pragma once
+
+#include <translation.h>
+
+#include "label.h"
+#include "knob.h"
+#include "labeledcontrol.h"
+#include "widget.h"
+
+struct Settings;
+class SettingsNotifier;
+
+namespace GUI
+{
+
+class VoiceLimitFrameContent
+ : public Widget
+{
+public:
+ VoiceLimitFrameContent(Widget* parent,
+ Settings& settings,
+ SettingsNotifier& settings_notifier);
+
+private:
+ void maxvoicesKnobValueChanged(float value);
+ void rampdownKnobValueChanged(float value);
+
+ void maxvoicesSettingsValueChanged(float value);
+ void rampdownSettingsValueChanged(float value);
+
+ std::size_t convertMaxVoices(float value);
+
+ Settings& settings;
+ SettingsNotifier& settings_notifier;
+
+ Label label_text{this};
+
+ GridLayout layout{this, 2, 1};
+
+ LabeledControl lc_max_voices{this, _("Max voices")};
+ LabeledControl lc_rampdown_time{this, _("Rampdown time")};
+
+ Knob knob_max_voices{&lc_max_voices};
+ Knob knob_rampdown_time{&lc_rampdown_time};
+};
+
+} // GUI::