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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * audiooutputenginejack.h
+ *
+ * Thu Sep 16 10:28:37 CEST 2010
+ * Copyright 2010 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#ifndef __DRUMGIZMO_AUDIOOUTPUTENGINEJACK_H__
+#define __DRUMGIZMO_AUDIOOUTPUTENGINEJACK_H__
+
+#include <vector>
+
+#include <jack/jack.h>
+
+#include "audiooutputengine.h"
+
+class AudioOutputEngineJack : public AudioOutputEngine {
+public:
+ AudioOutputEngineJack();
+ ~AudioOutputEngineJack();
+
+ bool init(Channels *channels);
+
+ void run(DrumGizmo *drumgizmo);
+
+ // Internal callback method. *must* be public.
+ int process(jack_nframes_t nframes);
+
+private:
+ jack_client_t *jack_client;
+ std::vector< jack_port_t *> output_ports;
+
+ jack_port_t *port0;
+ jack_port_t *port1;
+
+ DrumGizmo *gizmo;
+};
+
+
+#endif/*__DRUMGIZMO_AUDIOOUTPUTENGINEJACK_H__*/