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-rw-r--r--src/audiooutputenginesndfile.cc84
1 files changed, 84 insertions, 0 deletions
diff --git a/src/audiooutputenginesndfile.cc b/src/audiooutputenginesndfile.cc
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * audiooutputenginesndfile.cc
+ *
+ * Tue Sep 21 09:31:30 CEST 2010
+ * Copyright 2010 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#include "audiooutputenginesndfile.h"
+
+#include "drumgizmo.h"
+
+AudioOutputEngineSndFile::AudioOutputEngineSndFile(std::string file)
+{
+ filename = file;
+}
+
+AudioOutputEngineSndFile::~AudioOutputEngineSndFile()
+{
+ if(fh) sf_close(fh);
+}
+
+bool AudioOutputEngineSndFile::init(Channels *channels)
+{
+ this->channels = channels;
+
+ sf_info.channels = channels->size();
+ sf_info.format = SF_FORMAT_WAV | SF_FORMAT_FLOAT;
+ sf_info.samplerate = 44100;
+
+ fh = sf_open(filename.c_str(), SFM_WRITE, &sf_info);
+ if(!fh) {
+ printf("Load error...\n");
+ return false;
+ }
+
+ channel_t c = 0;
+ Channels::iterator i = channels->begin();
+ while(i != channels->end()) {
+ i->num = c;
+ i++;
+ c++;
+ }
+
+ return true;
+}
+
+void AudioOutputEngineSndFile::run(DrumGizmo *gizmo)
+{
+ sample_t s[channels->size()];
+
+ while(gizmo->isRunning()) {
+
+ gizmo->pre(1);
+ Channels::iterator i = channels->begin();
+ while(i != channels->end()) {
+ s[i->num] = 0.0;
+ gizmo->getSamples(&(*i), &(s[i->num]), 1);
+ i++;
+ }
+
+ gizmo->post(1);
+
+ sf_writef_float(fh, s, 1);
+ }
+}