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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * drumkit_creator.h
+ *
+ * Thu Jan 12 18:51:34 CET 2017
+ * Copyright 2017 André Nusser
+ * andre.nusser@googlemail.com
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#pragma once
+
+#include <string>
+#include <vector>
+#include <cstdint>
+
+namespace drumkit_creator
+{
+
+using Sample = uint16_t;
+
+//! If is_random is true then this overrules the sample member. If is_random
+//! is false however, every sample is chosen as the one in the member variable.
+struct WavInfo
+{
+ const std::string filename;
+ const std::size_t length;
+
+ const bool is_random;
+ const Sample sample;
+
+ WavInfo(const std::string& filename, std::size_t length)
+ : filename(filename), length(length), is_random(true), sample(0) {}
+
+ WavInfo(const std::string& filename, std::size_t length, Sample sample)
+ : filename(filename), length(length), is_random(false), sample(sample) {}
+};
+
+struct Audiofile
+{
+ WavInfo* wav_info;
+ std::size_t filechannel;
+};
+
+struct SampleData
+{
+ std::string name;
+ // Vector of non-owning pointers and therefore it is raw.
+ std::vector<Audiofile> audiofiles;
+};
+
+struct InstrumentData
+{
+ std::string name;
+ std::string filename;
+ std::vector<SampleData> sample_data;
+};
+
+struct DrumkitData
+{
+ std::string name;
+ std::size_t number_of_channels;
+ std::vector<InstrumentData> instruments;
+ std::vector<WavInfo> wav_infos;
+};
+
+//! Creates a drumkit from data in the temporary directory of the OS and
+//! returns its filename.
+std::string create(const DrumkitData& data);
+
+//! Creates a single wav file
+void createWav(const WavInfo& wav_info, std::size_t number_of_channels, const std::string& dir);
+
+//! Those functions create some special wav files, drumkits, and midimaps
+std::string createStdKit(const std::string& name);
+std::string createSmallKit(const std::string& name);
+std::string createHugeKit(const std::string& name);
+
+std::string createSingleChannelWav(const std::string& name);
+std::string createMultiChannelWav(const std::string& name);
+std::string create0000Wav(const std::string& name);
+
+std::string createStdMidimap(const std::string& name);
+
+} // end drumkit_creator