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-/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
-/***************************************************************************
- * engine.cc
- *
- * Fri Nov 29 18:09:02 CET 2013
- * Copyright 2013 Bent Bisballe Nyeng
- * deva@aasimon.org
- ****************************************************************************/
-
-/*
- * This file is part of DrumGizmo.
- *
- * DrumGizmo is free software; you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation; either version 3 of the License, or
- * (at your option) any later version.
- *
- * DrumGizmo is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with DrumGizmo; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
- */
-#include <cppunit/extensions/HelperMacros.h>
-
-#include <drumgizmo.h>
-#include <unistd.h>
-
-class AudioOutputEngineDummy
- : public AudioOutputEngine
-{
-public:
- bool init(const Channels& channels) { return true; }
-
- void setParm(const std::string& parm, const std::string& value) {}
-
- bool start() { return true; }
- void stop() {}
-
- void pre(size_t nsamples) {}
- void run(int ch, sample_t *samples, size_t nsamples) {}
- void post(size_t nsamples) {}
- bool isFreewheeling() const { return true; }
-};
-
-class AudioInputEngineDummy
- : public AudioInputEngine
-{
-public:
- bool init(const Instruments& instruments) { return true; }
-
- void setParm(const std::string& parm, const std::string& value) {}
-
- bool start() { return true; }
- void stop() {}
-
- void pre() {}
- void run(size_t pos, size_t len, std::vector<event_t>& events) {}
- void post() {}
- bool isFreewheeling() const { return true; }
-};
-
-class test_engine : public CppUnit::TestFixture
-{
- CPPUNIT_TEST_SUITE(test_engine);
- CPPUNIT_TEST(loading);
- CPPUNIT_TEST_SUITE_END();
-
-public:
- void setUp() {}
- void tearDown() {}
-
- void loading()
- {
- Settings settings;
- AudioOutputEngineDummy oe;
- AudioInputEngineDummy ie;
- DrumGizmo dg(settings, oe, ie);
- dg.setFrameSize(100);
-
- // Switch kits emmidiately without giving the loader time to work:
- for(int i = 0; i < 100; ++i)
- {
- settings.drumkit_file.store("kit/kit1.xml");
- settings.drumkit_file.store("kit/kit2.xml");
- }
-
- // Switch kits with small delay giving the loader time to work a little:
- for(int i = 0; i < 100; ++i)
- {
- settings.drumkit_file.store("kit/kit1.xml");
- usleep(100);
- settings.drumkit_file.store("kit/kit2.xml");
- usleep(100);
- }
-
- // Switch kits with bigger delay giving the loader time to finish
- for(int i = 0; i < 100; ++i)
- {
- settings.drumkit_file.store("kit/kit1.xml");
- usleep(10000);
- settings.drumkit_file.store("kit/kit2.xml");
- usleep(10000);
- }
- }
-};
-
-// Registers the fixture into the 'registry'
-CPPUNIT_TEST_SUITE_REGISTRATION(test_engine);