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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * engine.cc
+ *
+ * Fri Nov 29 18:09:02 CET 2013
+ * Copyright 2013 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#include <cppunit/extensions/HelperMacros.h>
+
+#include <drumgizmo.h>
+#include <unistd.h>
+
+class AudioOutputEngineDummy
+ : public AudioOutputEngine
+{
+public:
+ bool init(const Channels& channels) { return true; }
+
+ void setParm(const std::string& parm, const std::string& value) {}
+
+ bool start() { return true; }
+ void stop() {}
+
+ void pre(size_t nsamples) {}
+ void run(int ch, sample_t *samples, size_t nsamples) {}
+ void post(size_t nsamples) {}
+ bool isFreewheeling() const { return true; }
+};
+
+class AudioInputEngineDummy
+ : public AudioInputEngine
+{
+public:
+ bool init(const Instruments& instruments) { return true; }
+
+ void setParm(const std::string& parm, const std::string& value) {}
+
+ bool start() { return true; }
+ void stop() {}
+
+ void pre() {}
+ void run(size_t pos, size_t len, std::vector<event_t>& events) {}
+ void post() {}
+ bool isFreewheeling() const { return true; }
+};
+
+class test_engine : public CppUnit::TestFixture
+{
+ CPPUNIT_TEST_SUITE(test_engine);
+ CPPUNIT_TEST(loading);
+ CPPUNIT_TEST_SUITE_END();
+
+public:
+ void setUp() {}
+ void tearDown() {}
+
+ void loading()
+ {
+ Settings settings;
+ AudioOutputEngineDummy oe;
+ AudioInputEngineDummy ie;
+ DrumGizmo dg(settings, oe, ie);
+ dg.setFrameSize(100);
+
+ // Switch kits emmidiately without giving the loader time to work:
+ for(int i = 0; i < 100; ++i)
+ {
+ settings.drumkit_file.store("kit/kit1.xml");
+ settings.drumkit_file.store("kit/kit2.xml");
+ }
+
+ // Switch kits with small delay giving the loader time to work a little:
+ for(int i = 0; i < 100; ++i)
+ {
+ settings.drumkit_file.store("kit/kit1.xml");
+ usleep(100);
+ settings.drumkit_file.store("kit/kit2.xml");
+ usleep(100);
+ }
+
+ // Switch kits with bigger delay giving the loader time to finish
+ for(int i = 0; i < 100; ++i)
+ {
+ settings.drumkit_file.store("kit/kit1.xml");
+ usleep(10000);
+ settings.drumkit_file.store("kit/kit2.xml");
+ usleep(10000);
+ }
+ }
+};
+
+// Registers the fixture into the 'registry'
+CPPUNIT_TEST_SUITE_REGISTRATION(test_engine);