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in some more painter algorithms. Fix capitalization of Canvas::getPixelBuffer method.
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Painter::drawImage.
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testing/benchmarking.
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related operations to use uint8_t instade of float and finally optimize rendering to render lines instead of single pixels.
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stretched vs. no
stretched.
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Still needs testing and review.
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Also:
* Added an id.h class to make IDs with type
* Added a range class to easily use range based for loops
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instead of adding -Wall -Werror directly to CXXFLAGS.
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Move directory.{h,cc} to src/ for this.
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This is untested and also the part of the parser is missing.
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