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2020-03-07Use vector for PixelBuffer memory allocation. Use optimized render routines ↵Bent Bisballe Nyeng
in some more painter algorithms. Fix capitalization of Canvas::getPixelBuffer method.
2017-02-12Refactor/introduce widget and windiow redraw/dirty mechanism to eradicate ↵Bent Bisballe Nyeng
unnecessary rendering passes during event handling.
2016-12-06Make destructors virtual as appropriate.Bent Bisballe Nyeng
2016-09-04Add Canvas base class for the Painter to draw on. This is done in ↵Bent Bisballe Nyeng
preparation for a new Painter unittest.