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2016-03-31Removed the last Conf:: namespace usage and replaced it with Settings.Bent Bisballe Nyeng
2016-03-31Settings.Bent Bisballe Nyeng
2016-03-31API Refactoring for eventsChristian Glöckner
2016-03-31API Refactoring for class InstrumentChristian Glöckner
2016-03-31API Refactoring for class DrumkitChristian Glöckner
2016-03-31Refactored class CHResamplerChristian Glöckner
2016-03-31more consistent style of input engines' gettersChristian Glöckner
2016-03-29Do the file related actions in SAXParser.André Nusser
2016-03-22Change license to LGPLv3.André Nusser
2016-03-22Fixed debug printChristian Glöckner
2016-03-22Modernized InputEngine::run()Christian Glöckner
2016-03-13Increase number of cache ids.Bent Bisballe Nyeng
2016-03-13Fix wierd stuttering bug when one sample is done playing that interrupts ↵Bent Bisballe Nyeng
existsing playing samples.
2016-02-14Change GPL version number in file headers to 3.André Nusser
2016-02-09Work in deva's critique. This branch should now be ready for merge.André Nusser
2016-02-09Include the memchecker into the other DG code.André Nusser
Especially, now check if a kit fits into RAM when loading it.
2016-01-29wip 1André Nusser
2016-01-28Implicitly set framesize when running in local mode.Bent Bisballe Nyeng
2016-01-28Don't remove the old run() method just yet.Bent Bisballe Nyeng
2016-01-28Style fixesBent Bisballe Nyeng
2016-01-28Re-enable resamplerBent Bisballe Nyeng
2016-01-28Disable resampler.Bent Bisballe Nyeng
2016-01-24Remove some debug output.Bent Bisballe Nyeng
2016-01-22Fixed more type mismatch warnings.Bent Bisballe Nyeng
2016-01-20Split CacheManager into several AudioCache classes and refactored the lot of ↵Bent Bisballe Nyeng
them. Unit tests added.
2016-01-20Add free-wheel mode to LV2 and DrumGizmo class.Bent Bisballe Nyeng
2016-01-20The SIMD implementation is broken with the current cachemanager version and ↵Bent Bisballe Nyeng
does not add much to the performance anyway; so now it is disabled.
2016-01-20Fix channel swapping when playing samples after the initially loaded.Bent Bisballe Nyeng
2016-01-20Fix read of memory that was alreay freed. Fix misaligned SIMD copy.Bent Bisballe Nyeng
2016-01-20Added framesize control mechanism to the engine, and made us of it in the ↵Bent Bisballe Nyeng
cachemanager and drumkitloader.
2016-01-20Simplify (and slightly optimize) buffer counter code.Bent Bisballe Nyeng
2016-01-20Fixed wrong position in buffer by adding buffer_offset to all inner loops.Jonas Suhr Christensen
2016-01-20Fixed wrong indexing in local buffer caused when FRAMESIZE is not divisible ↵Jonas Suhr Christensen
by initial_sample_size.
2016-01-20Added run sempahore (wait until thread actually started). Fixed localpos ↵Bent Bisballe Nyeng
bug. Added 'threaded' argument to init that handles events either directly or in a thread when dispatched. Added cachemanager unit test (currently failing).
2016-01-20Re-enable SSEBent Bisballe Nyeng
2016-01-20Integrate CacheManager into the engine.Bent Bisballe Nyeng
2015-03-14Fix small but nasty buffer offset bug in resampled output. Also; use ↵Bent Bisballe Nyeng
non-resampling engine if ratio == 1.0
2015-02-19Merge branch 'master' into lv2optBent Bisballe Nyeng
2015-02-17Remove events from activeevents when ramped down.Bent Bisballe Nyeng
2015-02-15Merge with master. Remove obsolete -p argument from cli. Add new -a argument ↵Bent Bisballe Nyeng
for async kit loading.
2015-02-13Fix locale sensitive float parsing/printing.Bent Bisballe Nyeng
2015-02-12Add 'enable_resampling' config option for runtime disabling of the resampler.Bent Bisballe Nyeng
2015-02-08Delay TYPE_STOP event until the last active samples are done playing.Bent Bisballe Nyeng
2014-11-03whitespaceBent Bisballe Nyeng
2014-11-03Use Drumgizmo::setSamplerate to control resampler target samplerate.Bent Bisballe Nyeng
2014-11-03Use Drumgizmo::setSamplerate to control resampler target samplerate.Bent Bisballe Nyeng
2014-10-14A bit of code cleanup in preparation for merging with master.Bent Bisballe Nyeng
2014-10-12Merge in from master.Bent Bisballe Nyeng
2014-10-12Add new resampler class and use it in engine.Bent Bisballe Nyeng
2014-07-25Accept loading of the same drumkit twice in a row.Bent Bisballe Nyeng