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2016-01-28Implicitly set framesize when running in local mode.Bent Bisballe Nyeng
2016-01-28Revert files that shouldn't have been changed in this branch...Bent Bisballe Nyeng
2016-01-28Don't remove the old run() method just yet.Bent Bisballe Nyeng
2016-01-28Fix format warning.Bent Bisballe Nyeng
2016-01-28Fix format warning.Bent Bisballe Nyeng
2016-01-28Conform to style guide.Bent Bisballe Nyeng
2016-01-28Style fixesBent Bisballe Nyeng
2016-01-28Re-enable resamplerBent Bisballe Nyeng
2016-01-28Preload the entire file. Don't mess with the CHUNKSIZE...Bent Bisballe Nyeng
2016-01-28Make buffer-size 'infinite'.Bent Bisballe Nyeng
2016-01-28Handle sndffile open failure.Bent Bisballe Nyeng
2016-01-28Temporarily remove assert.Bent Bisballe Nyeng
2016-01-28Added debugBent Bisballe Nyeng
2016-01-28Added debugBent Bisballe Nyeng
2016-01-28Added debugBent Bisballe Nyeng
2016-01-28Added debugBent Bisballe Nyeng
2016-01-28Added debugBent Bisballe Nyeng
2016-01-28Added debugBent Bisballe Nyeng
2016-01-28Disable resampler.Bent Bisballe Nyeng
2016-01-27Make it possible to destroy the DrumkitLoader without setting a frame size.Bent Bisballe Nyeng
2016-01-27Add debug.Bent Bisballe Nyeng
2016-01-27Always stop thread if running.Bent Bisballe Nyeng
2016-01-24Remove some debug output.Bent Bisballe Nyeng
2016-01-24Fix deadlock if a closeEvent was being processed in the event queue while ↵Bent Bisballe Nyeng
clearing due to a chunk size change.
2016-01-23Possible fix to missing std::mutex in mingw.Bent Bisballe Nyeng
2016-01-23Possible fix to missing std::mutex in mingw.Bent Bisballe Nyeng
2016-01-23Possible fix to missing std::mutex in mingw.Bent Bisballe Nyeng
2016-01-23Possible fix to missing std::mutex in mingw.Bent Bisballe Nyeng
2016-01-23Possible fix to missing std::mutex in mingw.Bent Bisballe Nyeng
2016-01-23Add minimal preload buffer size (1024 samples).Bent Bisballe Nyeng
2016-01-22Rename lockBent Bisballe Nyeng
2016-01-22Fixed more type mismatch warnings.Bent Bisballe Nyeng
2016-01-22Fix type in printf.Bent Bisballe Nyeng
2016-01-22Fix mismatching type in comparison.Bent Bisballe Nyeng
2016-01-21Add missing mutex lock guards to AudioCacheFiles get and release methods.Bent Bisballe Nyeng
2016-01-20Fix Makefiles after rebase.Bent Bisballe Nyeng
2016-01-20Check for lock in setChunkSize. Remove lock in clearEvents.Bent Bisballe Nyeng
2016-01-20Fix some comments.Bent Bisballe Nyeng
2016-01-20Split CacheManager into several AudioCache classes and refactored the lot of ↵Bent Bisballe Nyeng
them. Unit tests added.
2016-01-20Add experimental 'silencing' of all active events on frame size change.Bent Bisballe Nyeng
2016-01-20Split internal CacheManager AFile class out into it's own file/class ↵Bent Bisballe Nyeng
CacheAudioFile and improve interface.
2016-01-20Add free-wheel mode to LV2 and DrumGizmo class.Bent Bisballe Nyeng
2016-01-20Collapse LOADNEXT events if they share filename and position.Bent Bisballe Nyeng
2016-01-20Make cachemanager behave as if it isn't there when CHUNK_MULTIPLIER is big ↵Bent Bisballe Nyeng
enough to contain all data in an audio file. Add refcounted file handling in cachemanager.
2016-01-20The SIMD implementation is broken with the current cachemanager version and ↵Bent Bisballe Nyeng
does not add much to the performance anyway; so now it is disabled.
2016-01-20Fix loading with num_samples==ALL_SAMPLES (-1).Bent Bisballe Nyeng
2016-01-20Fix channel swapping when playing samples after the initially loaded.Bent Bisballe Nyeng
2016-01-20Fix read of memory that was alreay freed. Fix misaligned SIMD copy.Bent Bisballe Nyeng
2016-01-20Added framesize control mechanism to the engine, and made us of it in the ↵Bent Bisballe Nyeng
cachemanager and drumkitloader.
2016-01-20Remove semaphore debug output.Bent Bisballe Nyeng