Age | Commit message (Expand) | Author |
---|---|---|
2016-05-28 | Hand over audio engines to DrumGizmo by reference instead of by pointer. | Bent Bisballe Nyeng |
2016-05-16 | Try to keep floating point values the same on all platforms. | Bent Bisballe Nyeng |
2016-05-14 | Make all components use the same Random instance and add seed method on DrumG... | Bent Bisballe Nyeng |