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2021-01-03Add dggui namespace to libdggui components.Bent Bisballe Nyeng
2020-12-29Split UI code into application/plugin UI and UI library.Bent Bisballe Nyeng
2020-08-30Add _(...) to most strings of the UI.Olivier Humbert
2020-07-29Add embedded gettext support from resource.Bent Bisballe Nyeng
2020-07-25Make rcgen use getoptpp and add strip-path argument.Bent Bisballe Nyeng
2020-05-14Beautify silent build output and make silent build the default - ie. set V=1 ↵Bent Bisballe Nyeng
to get full output again.
2020-05-02Add new PowerWidget for setting and showing control points of the powermap.Bent Bisballe Nyeng
2020-04-26Fix out-of-tree building.Bent Bisballe Nyeng
2020-03-15Add missing dist-files.Bent Bisballe Nyeng
2020-03-07Use vector for PixelBuffer memory allocation. Use optimized render routines ↵Bent Bisballe Nyeng
in some more painter algorithms. Fix capitalization of Canvas::getPixelBuffer method.
2020-03-07Move pixel buffer render code from Window to PixelBuffer for easier ↵Bent Bisballe Nyeng
testing/benchmarking.
2020-03-07Benchmark test alpha vs. no-alpha with both partial inner and edge alpha and ↵Bent Bisballe Nyeng
stretched vs. no stretched.
2020-03-07Add UI benchmark test.Bent Bisballe Nyeng
2019-10-26Add default midimap functionality.André Nusser
Move directory.{h,cc} to src/ for this.
2018-06-08Fix font resource path.Bent Bisballe Nyeng
2017-05-06Get rid of platform dependent usleep/SleepEx.Bent Bisballe Nyeng
2017-04-23Fix dist target.Bent Bisballe Nyeng