From 645250e1cd8ce9bc1faea599df7a1b05836bfeb8 Mon Sep 17 00:00:00 2001 From: Bent Bisballe Nyeng Date: Tue, 29 Dec 2020 16:09:43 +0100 Subject: Split UI code into application/plugin UI and UI library. --- dggui/guievent.h | 212 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 212 insertions(+) create mode 100644 dggui/guievent.h (limited to 'dggui/guievent.h') diff --git a/dggui/guievent.h b/dggui/guievent.h new file mode 100644 index 0000000..4ad0798 --- /dev/null +++ b/dggui/guievent.h @@ -0,0 +1,212 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/*************************************************************************** + * event.h + * + * Sun Oct 9 16:11:47 CEST 2011 + * Copyright 2011 Bent Bisballe Nyeng + * deva@aasimon.org + ****************************************************************************/ + +/* + * This file is part of DrumGizmo. + * + * DrumGizmo is free software; you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * DrumGizmo is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with DrumGizmo; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. + */ +#pragma once + +#include +#include +#include + +namespace GUI +{ + +enum class EventType +{ + mouseMove, + repaint, + button, + scroll, + key, + close, + resize, + move, + mouseEnter, + mouseLeave, +}; + +class Event +{ +public: + virtual ~Event() {} + + virtual EventType type() = 0; +}; + +class MouseMoveEvent + : public Event +{ +public: + EventType type() { return EventType::mouseMove; } + + int x; + int y; +}; + + +enum class Direction +{ + up, + down, +}; + +enum class MouseButton +{ + right, + middle, + left, +}; + +class ButtonEvent + : public Event +{ +public: + EventType type() { return EventType::button; } + + int x; + int y; + + Direction direction; + MouseButton button; + + bool doubleClick; +}; + +class ScrollEvent + : public Event +{ +public: + EventType type() { return EventType::scroll; } + + int x; + int y; + + float delta; +}; + +class RepaintEvent + : public Event +{ +public: + EventType type() { return EventType::repaint; } + + int x; + int y; + size_t width; + size_t height; +}; + +enum class Key +{ + unknown, + left, + right, + up, + down, + deleteKey, + backspace, + home, + end, + pageDown, + pageUp, + enter, + character, //!< The actual character is stored in KeyEvent::text +}; + +class KeyEvent + : public Event +{ +public: + EventType type() { return EventType::key; } + + Direction direction; + + Key keycode; + std::string text; +}; + +class CloseEvent + : public Event +{ +public: + EventType type() { return EventType::close; } +}; + +class ResizeEvent + : public Event +{ +public: + EventType type() { return EventType::resize; } + + size_t width; + size_t height; +}; + +class MoveEvent + : public Event +{ +public: + EventType type() { return EventType::move; } + + int x; + int y; +}; + +class MouseEnterEvent + : public Event +{ +public: + EventType type() { return EventType::mouseEnter; } + + int x; + int y; +}; + +class MouseLeaveEvent + : public Event +{ +public: + EventType type() { return EventType::mouseLeave; } + + int x; + int y; +}; + +using EventQueue = std::list>; + +struct Rect +{ + std::size_t x1; + std::size_t y1; + std::size_t x2; + std::size_t y2; + + bool empty() const + { + return x1 == x2 && y1 == y2; + } +}; + +} // GUI:: -- cgit v1.2.3