From 645250e1cd8ce9bc1faea599df7a1b05836bfeb8 Mon Sep 17 00:00:00 2001 From: Bent Bisballe Nyeng Date: Tue, 29 Dec 2020 16:09:43 +0100 Subject: Split UI code into application/plugin UI and UI library. --- dggui/listboxbasic.h | 94 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 94 insertions(+) create mode 100644 dggui/listboxbasic.h (limited to 'dggui/listboxbasic.h') diff --git a/dggui/listboxbasic.h b/dggui/listboxbasic.h new file mode 100644 index 0000000..27822e6 --- /dev/null +++ b/dggui/listboxbasic.h @@ -0,0 +1,94 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/*************************************************************************** + * listboxbasic.h + * + * Thu Apr 4 20:28:10 CEST 2013 + * Copyright 2013 Bent Bisballe Nyeng + * deva@aasimon.org + ****************************************************************************/ + +/* + * This file is part of DrumGizmo. + * + * DrumGizmo is free software; you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * DrumGizmo is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with DrumGizmo; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. + */ +#pragma once + +#include +#include + +#include + +#include "widget.h" +#include "font.h" +#include "painter.h" +#include "scrollbar.h" + +namespace GUI { + +class ListBoxBasic : public Widget { +public: + class Item { + public: + std::string name; + std::string value; + }; + + ListBoxBasic(Widget *parent); + virtual ~ListBoxBasic(); + + void addItem(const std::string& name, const std::string& value); + void addItems(const std::vector& items); + + void clear(); + bool selectItem(int index); + std::string selectedName(); + std::string selectedValue(); + + void clearSelectedValue(); + + Notifier<> selectionNotifier; + Notifier<> clickNotifier; + Notifier<> valueChangedNotifier; + + // From Widget: + virtual void resize(std::size_t width, std::size_t height) override; + +protected: + void onScrollBarValueChange(int value); + + // From Widget: + bool isFocusable() override { return true; } + virtual void repaintEvent(RepaintEvent* repaintEvent) override; + virtual void buttonEvent(ButtonEvent* buttonEvent) override; + virtual void keyEvent(KeyEvent* keyEvent) override; + virtual void scrollEvent(ScrollEvent* scrollEvent) override; + + ScrollBar scroll; + + Texture bg_img{getImageCache(), ":resources/widget.png", 7, 7, 1, 63}; + + void setSelection(int index); + + std::vector items; + + int selected; + int marked; + Font font; + int padding; + int btn_size; +}; + +} // GUI:: -- cgit v1.2.3