From 645250e1cd8ce9bc1faea599df7a1b05836bfeb8 Mon Sep 17 00:00:00 2001 From: Bent Bisballe Nyeng Date: Tue, 29 Dec 2020 16:09:43 +0100 Subject: Split UI code into application/plugin UI and UI library. --- dggui/pixelbuffer.cc | 369 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 369 insertions(+) create mode 100644 dggui/pixelbuffer.cc (limited to 'dggui/pixelbuffer.cc') diff --git a/dggui/pixelbuffer.cc b/dggui/pixelbuffer.cc new file mode 100644 index 0000000..3c666cd --- /dev/null +++ b/dggui/pixelbuffer.cc @@ -0,0 +1,369 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/*************************************************************************** + * pixelbuffer.cc + * + * Thu Nov 10 09:00:38 CET 2011 + * Copyright 2011 Bent Bisballe Nyeng + * deva@aasimon.org + ****************************************************************************/ + +/* + * This file is part of DrumGizmo. + * + * DrumGizmo is free software; you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * DrumGizmo is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with DrumGizmo; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. + */ +#include "pixelbuffer.h" + +#include + +#include +#include +#include + +namespace GUI +{ + +PixelBuffer::PixelBuffer(std::size_t width, std::size_t height) +{ + realloc(width, height); +} + +PixelBuffer::~PixelBuffer() +{ +} + +void PixelBuffer::realloc(std::size_t width, std::size_t height) +{ + buf_data.resize(width * height * 3); + buf = buf_data.data(); + this->width = width; + this->height = height; +} + +void PixelBuffer::blendLine(std::size_t x, std::size_t y, + const std::uint8_t* line, std::size_t len) +{ + std::uint8_t* target = buf + (x + y * width) * 3; + while(len) + { + if(line[3] == 0xff) + { + std::memcpy(target, line, 3); + } + else + { + unsigned int a = line[3]; + unsigned int b = 255 - a; + + target[0] = (std::uint8_t)((line[0] * a + target[0] * b) / 255); + target[1] = (std::uint8_t)((line[1] * a + target[1] * b) / 255); + target[2] = (std::uint8_t)((line[2] * a + target[2] * b) / 255); + } + target += 3; + line += 4; + --len; + } +} + +Rect PixelBuffer::updateBuffer(std::vector& pixel_buffers) +{ + bool has_dirty_rect{false}; + Rect dirty_rect; + + for(const auto& pixel_buffer : pixel_buffers) + { + if(pixel_buffer->dirty) + { + auto x1 = (std::size_t)std::max(pixel_buffer->x, 0); + auto x2 = (std::size_t)std::max((pixel_buffer->x + (int)pixel_buffer->width), 0); + auto y1 = (std::size_t)std::max(pixel_buffer->y, 0); + auto y2 = (std::size_t)std::max((pixel_buffer->y + (int)pixel_buffer->height), 0); + + pixel_buffer->dirty = false; + if(!has_dirty_rect) + { + // Insert this area: + dirty_rect = {x1, y1, x2, y2}; + has_dirty_rect = true; + } + else + { + // Expand existing area: + auto x1_0 = dirty_rect.x1; + auto y1_0 = dirty_rect.y1; + auto x2_0 = dirty_rect.x2; + auto y2_0 = dirty_rect.y2; + dirty_rect = { + (x1_0 < x1) ? x1_0 : x1, + (y1_0 < y1) ? y1_0 : y1, + (x2_0 > x2) ? x2_0 : x2, + (y2_0 > y2) ? y2_0 : y2 + }; + } + } + + if(pixel_buffer->has_last) + { + auto x1 = (std::size_t)pixel_buffer->last_x; + auto x2 = (std::size_t)(pixel_buffer->last_x + pixel_buffer->last_width); + auto y1 = (std::size_t)pixel_buffer->last_y; + auto y2 = (std::size_t)(pixel_buffer->last_y + pixel_buffer->last_height); + + pixel_buffer->has_last = false; + if(!has_dirty_rect) + { + // Insert this area: + dirty_rect = {x1, y1, x2, y2}; + has_dirty_rect = true; + } + else + { + // Expand existing area: + auto x1_0 = dirty_rect.x1; + auto y1_0 = dirty_rect.y1; + auto x2_0 = dirty_rect.x2; + auto y2_0 = dirty_rect.y2; + dirty_rect = { + (x1_0 < x1) ? x1_0 : x1, + (y1_0 < y1) ? y1_0 : y1, + (x2_0 > x2) ? x2_0 : x2, + (y2_0 > y2) ? y2_0 : y2 + }; + } + } + } + + if(!has_dirty_rect) + { + return {}; + } + + for(const auto& pixel_buffer : pixel_buffers) + { + if(!pixel_buffer->visible) + { + continue; + } + + int update_width = pixel_buffer->width; + int update_height = pixel_buffer->height; + + // Skip buffer if not inside window. + if(((int)width < pixel_buffer->x) || + ((int)height < pixel_buffer->y)) + { + continue; + } + + if(update_width > ((int)width - pixel_buffer->x)) + { + update_width = ((int)width - pixel_buffer->x); + } + + if(update_height > ((int)height - pixel_buffer->y)) + { + update_height = ((int)height - pixel_buffer->y); + } + + auto from_x = (int)dirty_rect.x1 - pixel_buffer->x; + from_x = std::max(0, from_x); + auto from_y = (int)dirty_rect.y1 - pixel_buffer->y; + from_y = std::max(0, from_y); + + auto to_x = (int)dirty_rect.x2 - pixel_buffer->x; + to_x = std::min(to_x, (int)update_width); + auto to_y = (int)dirty_rect.y2 - pixel_buffer->y; + to_y = std::min(to_y, (int)update_height); + + if(to_x < from_x) + { + continue; + } + + for(int y = from_y; y < to_y; y++) + { + blendLine(pixel_buffer->x + from_x, + pixel_buffer->y + y, + pixel_buffer->getLine(from_x, y), + to_x - from_x); + } + } + + dirty_rect.x2 = std::min(width, dirty_rect.x2); + dirty_rect.y2 = std::min(height, dirty_rect.y2); + + // Make sure we don't try to paint a rect backwards. + if(dirty_rect.x1 > dirty_rect.x2) + { + std::swap(dirty_rect.x1, dirty_rect.x2); + } + + if(dirty_rect.y1 > dirty_rect.y2) + { + std::swap(dirty_rect.y1, dirty_rect.y2); + } + + return dirty_rect; +} + +PixelBufferAlpha::PixelBufferAlpha(std::size_t width, std::size_t height) +{ + realloc(width, height); +} + +PixelBufferAlpha::~PixelBufferAlpha() +{ +} + +void PixelBufferAlpha::realloc(std::size_t width, std::size_t height) +{ + buf_data.resize(width * height * 4); + buf = buf_data.data(); + this->width = width; + this->height = height; + clear(); +} + +void PixelBufferAlpha::clear() +{ + std::memset(buf, 0, width * height * 4); +} + +void PixelBufferAlpha::setPixel(std::size_t x, std::size_t y, const Colour& c) +{ + std::uint8_t* pixel = buf + (x + y * width) * 4; + std::memcpy(pixel, c.data(), 4); +} + +void PixelBufferAlpha::writeLine(std::size_t x, std::size_t y, + const std::uint8_t* line, std::size_t len) +{ + if(x >= width || y >= height) + { + return; + } + + if(x + len > width) + { + len = width - x; + } + + auto offset = buf + (x + y * width) * 4; + + std::memcpy(offset, line, len * 4); +} + + +// SIMD: https://github.com/WojciechMula/toys/blob/master/blend_32bpp/blend_32bpp.c +// Alpha blending: http://en.wikipedia.org/wiki/Alpha_compositing + +void PixelBufferAlpha::blendLine(std::size_t x, std::size_t y, + const std::uint8_t* line, std::size_t len) +{ + if(x >= width || y >= height) + { + return; + } + + if(x + len > width) + { + len = width - x; + } + + int a, b; + std::uint8_t* target = buf + (x + y * width) * 4; + while(len) + { + if(line[3] == 0xff) + { + const std::uint8_t* end = line; + while(end[3] == 0xff && end < line + len * 4) + { + end += 4; + } + auto chunk_len = end - line; + std::memcpy(target, line, chunk_len); + line += chunk_len; + target += chunk_len; + len -= chunk_len / 4; + continue; + } + else if(line[3] == 0) + { + // Do nothing + } + else + { + a = line[3]; + b = target[3] * (255 - a) / 255; + + target[0] = (line[0] * a + target[0] * b) / (a + b); + target[1] = (line[1] * a + target[1] * b) / (a + b); + target[2] = (line[2] * a + target[2] * b) / (a + b); + target[3] = (int)target[3] + line[3] * (255 - target[3]) / 255; + } + + line += 4; + target += 4; + --len; + } +} + +void PixelBufferAlpha::addPixel(std::size_t x, std::size_t y, const Colour& c) +{ + if(x >= width || y >= height) + { + return; // out of bounds + } + + const std::uint8_t* colour = c.data(); + + if(colour[3] == 0) + { + return; + } + + int a, b; + std::uint8_t* target = buf + (x + y * width) * 4; + + if(colour[3] == 0xff) + { + std::memcpy(target, colour, 4); + } + else + { + a = colour[3]; + b = target[3] * (255 - a) / 255; + + target[0] = (colour[0] * a + target[0] * b) / (a + b); + target[1] = (colour[1] * a + target[1] * b) / (a + b); + target[2] = (colour[2] * a + target[2] * b) / (a + b); + target[3] = (int)target[3] + colour[3] * (255 - target[3]) / 255; + } +} + +const Colour& PixelBufferAlpha::pixel(std::size_t x, std::size_t y) const +{ + static Colour c; + std::memcpy(c.data(), buf + (x + y * width) * 4, 4); + return c; +} + +const std::uint8_t* PixelBufferAlpha::getLine(std::size_t x, std::size_t y) const +{ + return buf + (x + y * width) * 4; +} + +} // GUI:: -- cgit v1.2.3