From 645250e1cd8ce9bc1faea599df7a1b05836bfeb8 Mon Sep 17 00:00:00 2001 From: Bent Bisballe Nyeng Date: Tue, 29 Dec 2020 16:09:43 +0100 Subject: Split UI code into application/plugin UI and UI library. --- dggui/window.cc | 266 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 266 insertions(+) create mode 100644 dggui/window.cc (limited to 'dggui/window.cc') diff --git a/dggui/window.cc b/dggui/window.cc new file mode 100644 index 0000000..5e0ad31 --- /dev/null +++ b/dggui/window.cc @@ -0,0 +1,266 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/*************************************************************************** + * window.cc + * + * Sun Oct 9 13:11:53 CEST 2011 + * Copyright 2011 Bent Bisballe Nyeng + * deva@aasimon.org + ****************************************************************************/ + +/* + * This file is part of DrumGizmo. + * + * DrumGizmo is free software; you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * DrumGizmo is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with DrumGizmo; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. + */ +#include "window.h" + +#include + +#include "painter.h" + +#ifndef UI_PUGL +#ifdef UI_X11 +#include "nativewindow_x11.h" +#endif // UI_X11 +#ifdef UI_WIN32 +#include "nativewindow_win32.h" +#endif // UI_WIN32 +#ifdef UI_COCOA +#include "nativewindow_cocoa.h" +#endif // UI_COCOA +#else +#include "nativewindow_pugl.h" +#endif // !UI_PUGL + +namespace GUI +{ + +Window::Window(void* native_window) + : Widget(nullptr) + , wpixbuf(1, 1) +{ + // Make sure we have a valid size when initialising the NativeWindow + _width = wpixbuf.width; + _height = wpixbuf.height; + +#ifndef UI_PUGL +#ifdef UI_X11 + native = new NativeWindowX11(native_window, *this); +#endif // UI_X11 +#ifdef UI_WIN32 + native = new NativeWindowWin32(native_window, *this); +#endif // UI_WIN32 +#ifdef UI_COCOA + native = new NativeWindowCocoa(native_window, *this); +#endif // UI_COCOA +#else + // Use pugl + native = new NativeWindowPugl(native_window, *this); +#endif // !UI_PUGL + + eventhandler = new EventHandler(*native, *this); + + setVisible(true); // The root widget is always visible. +} + +Window::~Window() +{ + delete native; + delete eventhandler; +} + +void Window::setFixedSize(int w, int h) +{ + native->setFixedSize(w, h); +} + +void Window::setAlwaysOnTop(bool always_on_top) +{ + native->setAlwaysOnTop(always_on_top); +} + +void Window::setCaption(const std::string& caption) +{ + native->setCaption(caption); +} + +//! This overload the resize method on Widget and simply requests a window resize +//! on the windowmanager/OS. The resized() method is called by the event handler +//! once the window has been resized. +void Window::resize(std::size_t width, std::size_t height) +{ + native->resize(width, height); +} + +//! This overload the move method on Widget and simply requests a window move +//! on the windowmanager/OS. The moved() method is called by the event handler +//! once the window has been moved. +void Window::move(int x, int y) +{ + native->move(x, y); +} + +void Window::show() +{ + Widget::show(); + redraw(); + native->show(); +} + +void Window::hide() +{ + native->hide(); + Widget::hide(); +} + +Window* Window::window() +{ + return this; +} + +Size Window::getNativeSize() +{ + auto sz = native->getSize(); + return {sz.first, sz.second}; +} + +ImageCache& Window::getImageCache() +{ + return image_cache; +} + +EventHandler* Window::eventHandler() +{ + return eventhandler; +} + +Widget* Window::keyboardFocus() +{ + return _keyboardFocus; +} + +void Window::setKeyboardFocus(Widget* widget) +{ + auto oldFocusWidget = _keyboardFocus; + _keyboardFocus = widget; + + if(oldFocusWidget) + { + oldFocusWidget->redraw(); + } + + if(_keyboardFocus) + { + _keyboardFocus->redraw(); + } +} + +Widget* Window::buttonDownFocus() +{ + return _buttonDownFocus; +} + +void Window::setButtonDownFocus(Widget* widget) +{ + _buttonDownFocus = widget; + native->grabMouse(widget != nullptr); +} + +Widget* Window::mouseFocus() +{ + return _mouseFocus; +} + +void Window::setMouseFocus(Widget* widget) +{ + _mouseFocus = widget; + +} + +void Window::needsRedraw() +{ + needs_redraw = true; +} + +void* Window::getNativeWindowHandle() const +{ + return native->getNativeWindowHandle(); +} + +Point Window::translateToScreen(const Point& point) +{ + return native->translateToScreen(point); +} + +std::size_t Window::translateToWindowX() +{ + return 0; +} + +std::size_t Window::translateToWindowY() +{ + return 0; +} + +//! Called by event handler when an windowmanager/OS window resize event has +//! been received. Do not call this directly. +void Window::resized(std::size_t width, std::size_t height) +{ + auto size = native->getSize(); + if((wpixbuf.width != size.first) || + (wpixbuf.height != size.second)) + { + wpixbuf.realloc(size.first, size.second); + Widget::resize(size.first, size.second); + } + + updateBuffer(); +} + +//! Called by event handler when an windowmanager/OS window move event has +//! been received. Do not call this directly. +void Window::moved(int x, int y) +{ + // Make sure widget coordinates are updated. + Widget::move(x, y); +} + +bool Window::updateBuffer() +{ + if(!native) + { + return false; + } + + if(!needs_redraw) + { + // Nothing changed, don't update anything. + return false; + } + + auto pixel_buffers = getPixelBuffers(); + + auto dirty_rect = wpixbuf.updateBuffer(pixel_buffers); + + if(!dirty_rect.empty()) + { + native->redraw(dirty_rect); + } + needs_redraw = false; + + return true; +} + +} // GUI:: -- cgit v1.2.3