From e05869e84254ea67ff5277970d2dd9cb96ce74a7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Andr=C3=A9=20Nusser?= Date: Tue, 23 Jul 2019 10:01:57 +0200 Subject: Add all velocity humanizer parameters to CLI. Still needs to be tested! --- man/drumgizmo.1 | 25 +++++++++++++++++++++---- 1 file changed, 21 insertions(+), 4 deletions(-) (limited to 'man') diff --git a/man/drumgizmo.1 b/man/drumgizmo.1 index e4c4a1f..6770d49 100644 --- a/man/drumgizmo.1 +++ b/man/drumgizmo.1 @@ -154,6 +154,27 @@ Timing humanizer options. .P \fBregain\fR= (Control how fast the drummer catches up the timing. [0,1]) +.RE +\fB-t, --velocity-humanizer\fR +.RS 7 +Enables adapting input velocities to make it sound more realistic. + +.RE +\fB-T, --velocity-humanizerparms parmlist\fR +.RS 7 +Velocity humanizer options. + +.P +\fBattack\fR= (How quickly the velocity gets reduced when playing fast notes. +Lower values result in faster velocity reduction. [0,1]) +.P +\fBrelease\fR= (How quickly the drummer regains the velocity +when there are spaces between the notes. Lower values result in faster regain. [0,1]) +.P +\fBstddev\fR= (The standard-deviation for the velocity humanizer. +Higher value makes it more likely that a sample further +away from the input velocity will be played. [0,4.5]) + .RE \fB-p, --parameters parmlist\fR .RS 7 @@ -166,10 +187,6 @@ the actual velocity value (after humanization) [0,1]) haven't been played recently [0,1]) .P \fBrandom\fR= (The amount of randomness added [0,1]) -.P -\fBstddev\fR= (The standard-deviation for the sample -selection. Higher value makes it more likely that a sample further -away from the input velocity will be played [0, 4.5]) .RE \fB-v, --version\fR -- cgit v1.2.3