From 1c25d3a69ac27dc1f93bca3a71996e757b452c4b Mon Sep 17 00:00:00 2001 From: Bent Bisballe Nyeng Date: Sun, 3 Sep 2017 14:08:41 +0200 Subject: Add bleed controls for the drumkit with priority over those set in the instrument files. --- src/drumgizmo.cc | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/drumgizmo.cc') diff --git a/src/drumgizmo.cc b/src/drumgizmo.cc index dad174b..9874bbe 100644 --- a/src/drumgizmo.cc +++ b/src/drumgizmo.cc @@ -283,7 +283,8 @@ void DrumGizmo::getSamples(int ch, int pos, sample_t* s, size_t sz) size_t initial_chunksize = (pos + sz) - evt.offset; evt.buffer = audio_cache.open(af, initial_chunksize, af.filechannel, evt.cache_id); - if(!af.main && enable_bleed_control) + if((af.mainState() == main_state_t::is_not_main) && + enable_bleed_control) { evt.scale = master_bleed; } @@ -333,7 +334,7 @@ void DrumGizmo::getSamples(int ch, int pos, sample_t* s, size_t sz) for(; (n < optend) && (t < evt.buffer_size); n += N) { - *(vNsf*)&(s[n]) += *(vNsf*)&(evt.buffer[t]); + *(vNsf*)&(s[n]) += *(vNsf*)&(evt.buffer[t]) * evt.scale; t += N; } #endif @@ -354,7 +355,7 @@ void DrumGizmo::getSamples(int ch, int pos, sample_t* s, size_t sz) for(; (n < end) && (t < evt.buffer_size) && evt.rampdown; ++n) { float scale = (float)evt.rampdown/(float)evt.ramp_start; - s[n] += evt.buffer[t] * evt.scale * scale; + s[n] += evt.buffer[t] * evt.scale * scale; ++t; evt.rampdown--; } -- cgit v1.2.3