From 41a6b0ebb6f71032c5a8e69e6aa8c813657224d7 Mon Sep 17 00:00:00 2001 From: Bent Bisballe Nyeng Date: Mon, 27 Jul 2015 19:36:28 +0200 Subject: Add free-wheel mode to LV2 and DrumGizmo class. --- src/drumgizmo.cc | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'src/drumgizmo.cc') diff --git a/src/drumgizmo.cc b/src/drumgizmo.cc index 528b542..5348324 100644 --- a/src/drumgizmo.cc +++ b/src/drumgizmo.cc @@ -51,6 +51,7 @@ DrumGizmo::DrumGizmo(AudioOutputEngine *o, AudioInputEngine *i) , oe(o) , ie(i) , framesize(0) + , freewheel(false) { is_stopping = false; cacheManager.init(1000, true); // start thread @@ -189,6 +190,16 @@ void DrumGizmo::setFrameSize(size_t framesize) } } +void DrumGizmo::setFreeWheel(bool freewheel) +{ + // Freewheel = true means that we are bouncing and therefore running faster + // than realtime. + if(freewheel != this->freewheel) { + this->freewheel = freewheel; + cacheManager.setAsyncMode(!freewheel); + } +} + bool DrumGizmo::run(size_t pos, sample_t *samples, size_t nsamples) { setFrameSize(nsamples); -- cgit v1.2.3