From a0e2b9398a06ca2ea164c2ffd6fd89f713b93598 Mon Sep 17 00:00:00 2001 From: Bent Bisballe Nyeng Date: Fri, 3 Aug 2018 20:02:04 +0200 Subject: Add support for partial buffers in cache and rendering engine - fixes dropouts on framesize changes for example when looping. --- src/drumgizmo.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/drumgizmo.h') diff --git a/src/drumgizmo.h b/src/drumgizmo.h index 562e2ba..0f2c20e 100644 --- a/src/drumgizmo.h +++ b/src/drumgizmo.h @@ -56,6 +56,7 @@ public: bool run(size_t pos, sample_t *samples, size_t nsamples); void stop(); + void renderSampleEvent(EventSample& evt, int pos, sample_t *s, std::size_t sz); void getSamples(int ch, int pos, sample_t *s, size_t sz); //! Get the current engine latency in samples. -- cgit v1.2.3