From e5efc3656090d39de1d8854aa495c8c16218c2f6 Mon Sep 17 00:00:00 2001 From: Bent Bisballe Nyeng Date: Sun, 24 Jul 2016 10:06:27 +0200 Subject: Clear output buffers in LV2 and jack modes before each process iteration to eliminte noise when drumkit has not yet been loaded. --- src/drumgizmo.cc | 20 ++++++++------------ 1 file changed, 8 insertions(+), 12 deletions(-) (limited to 'src') diff --git a/src/drumgizmo.cc b/src/drumgizmo.cc index fa601e6..18cbbb7 100644 --- a/src/drumgizmo.cc +++ b/src/drumgizmo.cc @@ -26,21 +26,16 @@ */ #include "drumgizmo.h" -#include -#include -#include +#include +#include +#include +#include #include #include - -#include - -#include - -#include #include -#include +#include #include "drumkitparser.h" #include "audioinputenginemidi.h" @@ -122,7 +117,8 @@ bool DrumGizmo::run(size_t pos, sample_t *samples, size_t nsamples) setFreeWheel(ie.isFreewheeling() && oe.isFreewheeling()); ie.pre(); - oe.pre(nsamples); + oe.pre(nsamples); // Clears all output buffers + std::memset(samples, 0, nsamples * sizeof(sample_t)); // // Read new events @@ -161,7 +157,7 @@ bool DrumGizmo::run(size_t pos, sample_t *samples, size_t nsamples) if(buf) { - memset(buf, 0, nsamples * sizeof(sample_t)); + std::memset(buf, 0, nsamples * sizeof(sample_t)); getSamples(c, pos, buf, nsamples); -- cgit v1.2.3