/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * canvastoollisten.cc * * Fri Jul 29 16:57:48 CEST 2011 * Copyright 2011 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "canvastoollisten.h" #include CanvasToolListen::CanvasToolListen(Canvas *c, Player &p) : player(p) { lastpos = pos = 0; canvas = c ; } bool CanvasToolListen::mousePressEvent(QMouseEvent *event) { if(!isActive()) return false; player.setPosition(canvas->unmapX(event->x())); canvas->update(); connect(&player, SIGNAL(positionUpdate(size_t)), this, SLOT(update(size_t))); return true; } bool CanvasToolListen::mouseReleaseEvent(QMouseEvent *event) { if(!isActive()) return false; player.stop(); disconnect(&player, SIGNAL(positionUpdate(size_t)), this, SLOT(update(size_t))); lastpos = 0; canvas->update(); return true; } void CanvasToolListen::paintEvent(QPaintEvent *event, QPainter &painter) { if(!isActive()) return; if(player.pos < player.end) { painter.setPen(QColor(0, 127, 127)); painter.drawLine(canvas->mapX(pos), event->rect().y(), canvas->mapX(pos), event->rect().y() + event->rect().height()); } } void CanvasToolListen::update(size_t pos) { this->pos = pos; size_t last = canvas->mapX(lastpos); size_t x = canvas->mapX(player.pos); QRect r(last, 0, x - last + 2, canvas->height()); canvas->update(r); lastpos = pos; }