/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * canvastoolselections.cc * * Thu Jul 28 20:16:59 CEST 2011 * Copyright 2011 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "canvastoolselections.h" #include #include #define mapX(x) canvas->mapX(x) #define mapY(x) canvas->mapY(x) #define unmapX(x) canvas->unmapX(x) #define unmapY(x) canvas->unmapY(x) CanvasToolSelections::CanvasToolSelections(Canvas *c) { threshold = 0.5; // Default from CanvasToolThreshold canvas = c; // data = canvas->data; // size = canvas->size; selection_is_moving_left = false; selection_is_moving_right = false; active_selection = NULL; colSelBg = QColor(255, 0, 0, 60); colSel = QColor(255, 0, 0, 160); colActiveSelBg = QColor(255, 255, 0, 60); colActiveSel = QColor(255, 255, 0, 160); } void CanvasToolSelections::setActiveSelection(Selection s) { QMap::iterator i = _selections.begin(); while(i != _selections.end()) { if(s.from == i.value().from && s.to == i.value().to) active_selection = &i.value(); i++; } canvas->update(); emit activeSelectionChanged(s); } bool CanvasToolSelections::mouseMoveEvent(QMouseEvent *event) { if(selection_is_moving_left) { float val = unmapX(event->x()); if(val > active_selection->to) val = active_selection->to - 1; active_selection->from = val; canvas->update(); emit selectionsChanged(_selections); return true; } if(selection_is_moving_right) { float val = unmapX(event->x()); if(val < active_selection->from) val = active_selection->from + 1; active_selection->to = val; canvas->update(); emit selectionsChanged(_selections); return true; } if(event->button() != Qt::LeftButton) { // Check if a selection is being dragged. QMap::iterator i = _selections.begin(); while(i != _selections.end()) { if(abs(event->x() - mapX(i.value().from)) < 2 || abs(event->x() - mapX(i.value().to)) < 2) { canvas->setCursor(Qt::SplitHCursor); return true; } i++; } } return false; } bool CanvasToolSelections::mousePressEvent(QMouseEvent *event) { if(event->button() == Qt::LeftButton) { // Check if a selection is being dragged. QMap::iterator i = _selections.begin(); while(i != _selections.end()) { if(abs(event->x() - mapX(i.value().from)) < 2) { active_selection = &i.value(); selection_is_moving_left = true; emit activeSelectionChanged(i.value()); return true; } if(abs(event->x() - mapX(i.value().to)) < 2) { active_selection = &i.value(); selection_is_moving_right = true; emit activeSelectionChanged(i.value()); return true; } i++; } // Check if a selection is being selected. i = _selections.begin(); while(i != _selections.end()) { if(event->x() > mapX(i.value().from) && event->x() < mapX(i.value().to)) { active_selection = &i.value(); canvas->update(); emit activeSelectionChanged(i.value()); return true; } i++; } // Make new selection int from = unmapX(event->x()); _selections[from] = Selection(from, from); active_selection = &_selections[from]; selection_is_moving_right = true; canvas->update(); return true; } return false; } bool CanvasToolSelections::mouseReleaseEvent(QMouseEvent *event) { if(event->button() == Qt::LeftButton) { if(selection_is_moving_left || selection_is_moving_right) { selection_is_moving_left = false; selection_is_moving_right = false; canvas->setCursor(Qt::ArrowCursor); canvas->update(); return true; } } return false; } void CanvasToolSelections::paintEvent(QPaintEvent *event, QPainter &painter) { int pos = unmapX(event->rect().x()); int width = unmapX(event->rect().width()); QMap::iterator i = _selections.begin(); while(i != _selections.end()) { int from = i.value().from; int to = i.value().to; int fadein = i.value().fadein; int fadeout = i.value().fadeout; if(from > pos + width || to + width < pos) { i++; continue; } if(active_selection == &i.value()) { painter.setBrush(colActiveSelBg); painter.setPen(colActiveSel); } else { painter.setBrush(colSelBg); painter.setPen(colSel); } painter.drawRect(mapX(from), mapY(-1.0), mapX(to) - mapX(from), mapY(1.0) - mapY(-1.0)); painter.drawLine(mapX(from), mapY(0.0), mapX(from + fadein), mapY(-1.0)); painter.drawLine(mapX(from), mapY(0.0), mapX(from + fadein), mapY(1.0)); painter.drawLine(mapX(to - fadeout), mapY(-1.0), mapX(to), mapY(0.0)); painter.drawLine(mapX(to - fadeout), mapY(1.0), mapX(to), mapY(0.0)); i++; } } void CanvasToolSelections::keyReleaseEvent(QKeyEvent *event) { if(active_selection && event->key() == Qt::Key_Delete) { _selections.remove(active_selection->from); emit selectionsChanged(_selections); canvas->update(); } } void CanvasToolSelections::thresholdChanged(double t) { threshold = t; } void CanvasToolSelections::noiseFloorChanged(int t) { double div = 666.0 / 0.00003; noise_floor = (double)t/div; } void CanvasToolSelections::fadeoutChanged(int t) { fadeout = (double)t/1000.0; } void CanvasToolSelections::autoCreateSelections() { float *data = canvas->data; size_t size = canvas->size; for(size_t i = 0; i < size; i++) { if(fabs(data[i]) > fabs(threshold)) { int from = i; if(data[from] > 0.0) { while(data[from] > data[from-1] // Falling && data[from-1] > 0.0 // Not crossing zero ) { from--; } } else if(data[from] < 0.0) { while(data[from] < data[from-1] // Rising && data[from-1] < 0.0 // Not crossing zero ) { from--; } } int minsize = 100; // attack. int to = i; float runavg = fabs(data[from]); while((runavg > noise_floor || to < from + minsize) && to < (int)size) { double p = 0.9; runavg = runavg * p + fabs(data[to]) * (1 - p); to++; } _selections[from] = Selection(from, to, 2, ((to - from) / 3) * fadeout); i = to+1; } } canvas->update(); emit selectionsChanged(_selections); } void CanvasToolSelections::clearSelections() { _selections.clear(); selection_is_moving_left = false; selection_is_moving_right = false; canvas->setCursor(Qt::ArrowCursor); canvas->update(); emit selectionsChanged(_selections); } Selections CanvasToolSelections::selections() { return _selections; }