/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * label.cc * * Sun Oct 9 13:02:18 CEST 2011 * Copyright 2011 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "label.h" #include "painter.h" #include "guievent.h" #include namespace dggui { Label::Label(Widget *parent) : Widget(parent) { } void Label::setText(const std::string& text) { _text = text; redraw(); } void Label::setAlignment(TextAlignment alignment) { this->alignment = alignment; } void Label::setColour(Colour colour) { this->colour = std::make_unique(colour); redraw(); } void Label::resetColour() { colour.release(); redraw(); } void Label::resizeToText() { resize(font.textWidth(_text) + border, font.textHeight()); } void Label::repaintEvent(RepaintEvent* repaintEvent) { Painter p(*this); p.clear(); int offset = 0; switch(alignment) { case TextAlignment::left: offset = border; break; case TextAlignment::center: offset = (width() - font.textWidth(_text)) / 2; break; case TextAlignment::right: offset = width() - font.textWidth(_text) - border; break; } if (colour) { p.setColour(*colour); p.drawText(offset, (height() + font.textHeight()) / 2, font, _text); } else { p.drawText(offset, (height() + font.textHeight()) / 2, font, _text, true); } } } // dggui::