/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * led.cc * * Sat Oct 15 19:12:33 CEST 2011 * Copyright 2011 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "led.h" #include "painter.h" namespace dggui { LED::LED(Widget *parent) : Widget(parent) , state(Off) { } void LED::setState(state_t state) { if(this->state != state) { this->state = state; redraw(); } } void LED::repaintEvent(RepaintEvent* repaintEvent) { size_t h = height() - 1; size_t w = width() - 1; Painter p(*this); float alpha = 0.9; switch(state) { case Red: p.setColour(Colour(1, 0, 0,alpha)); break; case Green: p.setColour(Colour(0, 1, 0, alpha)); break; case Blue: p.setColour(Colour(0, 0, 1, alpha)); break; case Off: p.setColour(Colour(0.2, 0.2, 0.2, alpha)); break; } size_t size = w / 2; if((h / 2) < size) { size = h / 2; } p.drawFilledCircle(w / 2, h / 2, size); switch(state) { case Red: p.setColour(Colour(0.4, 0, 0, alpha)); break; case Green: p.setColour(Colour(0, 0.4, 0, alpha)); break; case Blue: p.setColour(Colour(0, 0, 0.4, alpha)); break; case Off: p.setColour(Colour(0.1, 0.1, 0.1, alpha)); break; } p.drawCircle(w / 2, h / 2, size); p.setColour(Colour(1, alpha)); p.drawFilledCircle(w / 3, h / 3, size / 6); } } // dggui::