/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * listboxbasic.h * * Thu Apr 4 20:28:10 CEST 2013 * Copyright 2013 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include #include #include #include "widget.h" #include "font.h" #include "painter.h" #include "scrollbar.h" namespace dggui { class ListBoxBasic : public Widget { public: class Item { public: std::string name; std::string value; }; ListBoxBasic(Widget *parent); virtual ~ListBoxBasic(); void addItem(const std::string& name, const std::string& value); void addItems(const std::vector& items); void clear(); bool selectItem(int index); std::string selectedName(); std::string selectedValue(); void clearSelectedValue(); Notifier<> selectionNotifier; Notifier<> clickNotifier; Notifier<> valueChangedNotifier; // From Widget: virtual void resize(std::size_t width, std::size_t height) override; protected: void onScrollBarValueChange(int value); // From Widget: bool isFocusable() override { return true; } virtual void repaintEvent(RepaintEvent* repaintEvent) override; virtual void buttonEvent(ButtonEvent* buttonEvent) override; virtual void keyEvent(KeyEvent* keyEvent) override; virtual void scrollEvent(ScrollEvent* scrollEvent) override; ScrollBar scroll; Texture bg_img{getImageCache(), ":resources/widget.png", 7, 7, 1, 63}; void setSelection(int index); std::vector items; int selected; int marked; Font font; int padding; int btn_size; }; } // dggui::