/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * nativewindow_x11.h * * Fri Dec 28 18:45:56 CET 2012 * Copyright 2012 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include #include #include #include "nativewindow.h" namespace dggui { class Window; class NativeWindowX11 : public NativeWindow { public: NativeWindowX11(void* native_window, Window& window); ~NativeWindowX11(); // From NativeWindow: void setFixedSize(std::size_t width, std::size_t height) override; void setAlwaysOnTop(bool always_on_top) override; void resize(std::size_t width, std::size_t height) override; std::pair getSize() const override; void move(int x, int y) override; std::pair getPosition() const override; void show() override; void hide() override; bool visible() const override; void setCaption(const std::string &caption) override; void redraw(const Rect& dirty_rect) override; void grabMouse(bool grab) override; EventQueue getEvents() override; void* getNativeWindowHandle() const override; Point translateToScreen(const Point& point) override; private: void translateXMessage(XEvent& xevent); //! Allocate new shared memory buffer for the pixel buffer. //! Frees the existing buffer if there is one. void allocateShmImage(std::size_t width, std::size_t height); //! Deallocate image and shm resources. void deallocateShmImage(); //! Copy data from the pixel buffer into the shared memory void updateImageFromBuffer(std::size_t x1, std::size_t y1, std::size_t x2, std::size_t y2); XShmSegmentInfo shm_info; XImage* image{nullptr}; ::Window xwindow{0}; GC gc{0}; Window& window; Time last_click{0}; Display* display{nullptr}; int screen{0}; int depth{0}; Visual* visual{nullptr}; Atom wmDeleteMessage{0}; ::Window parent_window; EventQueue event_queue; }; } // dggui::