/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* painter.cc
*
* Wed Oct 12 19:48:45 CEST 2011
* Copyright 2011 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "painter.h"
#include <cmath>
#include <cassert>
#include "pixelbuffer.h"
#include "font.h"
#include "drawable.h"
#include "image.h"
#include "canvas.h"
namespace dggui
{
Painter::Painter(Canvas& canvas)
: pixbuf(canvas.getPixelBuffer())
{
colour = Colour(0.0f, 0.0f, 0.0f, 0.5f);
}
Painter::~Painter()
{
}
void Painter::setColour(const Colour& colour)
{
this->colour = colour;
}
static void plot(PixelBufferAlpha& pixbuf, const Colour& colour,
int x, int y, double c)
{
if((x >= (int)pixbuf.width) ||
(y >= (int)pixbuf.height) ||
(x < 0) ||
(y < 0))
{
return;
}
// plot the pixel at (x, y) with brightness c (where 0 ≤ c ≤ 1)
Colour col(colour);
if(c != 1)
{
col.data()[3] *= c;
}
pixbuf.addPixel(x, y, col);
}
static inline double fpart(double x)
{
return x - std::floor(x);// fractional part of x
}
static inline double rfpart(double x)
{
return 1 - fpart(x); // reverse fractional part of x
}
void Painter::drawLine(int x0, int y0, int x1, int y1)
{
bool steep = abs(y1 - y0) > abs(x1 - x0);
if(steep)
{
std::swap(x0, y0);
std::swap(x1, y1);
}
if(x0 > x1)
{
std::swap(x0, x1);
std::swap(y0, y1);
}
double dx = x1 - x0;
double dy = y1 - y0;
double gradient = dy / dx;
// Handle first endpoint:
double xend = std::round(x0);
double yend = y0 + gradient * (xend - x0);
double xpxl1 = xend; // this will be used in the main loop
double ypxl1 = std::floor(yend);
if(steep)
{
pixbuf.addPixel(ypxl1, xpxl1, colour);
}
else
{
pixbuf.addPixel(xpxl1, ypxl1, colour);
}
double intery = yend + gradient; // first y-intersection for the main loop
// Handle second endpoint:
xend = std::round(x1);
yend = y1 + gradient * (xend - x1);
double xpxl2 = xend; // this will be used in the main loop
double ypxl2 = std::floor(yend);
if(steep)
{
pixbuf.addPixel(ypxl2, xpxl2, colour);
}
else
{
pixbuf.addPixel(xpxl2, ypxl2, colour);
}
// main loop
for(int x = xpxl1 + 1; x <= xpxl2 - 1; ++x)
{
if(steep)
{
plot(pixbuf, colour, std::floor(intery) , x, rfpart(intery));
plot(pixbuf, colour, std::floor(intery)+1, x, fpart(intery));
}
else
{
plot(pixbuf, colour, x, std::floor(intery), rfpart(intery));
plot(pixbuf, colour, x, std::floor(intery)+1, fpart(intery));
}
intery += gradient;
}
}
void Painter::drawRectangle(int x1, int y1, int x2, int y2)
{
drawLine(x1, y1, x2 - 1, y1);
drawLine(x2, y1, x2, y2 - 1);
drawLine(x1 + 1, y2, x2, y2);
drawLine(x1, y1 + 1, x1, y2);
}
void Painter::drawFilledRectangle(int x1, int y1, int x2, int y2)
{
for(int y = y1; y <= y2; ++y)
{
drawLine(x1, y, x2, y);
}
}
void Painter::clear()
{
pixbuf.clear();
}
void Painter::drawText(int x0, int y0, const Font& font,
const std::string& text, bool nocolour, bool rotate)
{
PixelBufferAlpha* textbuf = font.render(text);
if(!rotate)
{
y0 -= textbuf->height; // The y0 offset (baseline) is the bottom of the text.
}
// If the text offset is outside the buffer; skip it.
if((x0 > (int)pixbuf.width) || (y0 > (int)pixbuf.height))
{
delete textbuf;
return;
}
// Make sure we don't try to draw outside the pixbuf.
int renderWidth = textbuf->width;
if(renderWidth > (int)(pixbuf.width - x0))
{
renderWidth = pixbuf.width - x0;
}
int renderHeight = textbuf->height;
if(renderHeight > ((int)pixbuf.height - y0))
{
renderHeight = ((int)pixbuf.height - y0);
}
if(nocolour)
{
for(int y = -1 * std::min(0, y0); y < renderHeight; ++y)
{
int x = -1 * std::min(0, x0);
assert(x >= 0);
assert(y >= 0);
assert(x < (int)textbuf->width);
assert(y < (int)textbuf->height);
auto c = textbuf->getLine(x, y);
assert(x + x0 >= 0);
assert(y + y0 >= 0);
assert(x + x0 < (int)pixbuf.width);
assert(y + y0 < (int)pixbuf.height);
pixbuf.blendLine(x + x0, y + y0, c, renderWidth - x);
}
}
else if(rotate)
{
int renderWidth = textbuf->height;
if(renderWidth > (int)(pixbuf.width - x0))
{
renderWidth = pixbuf.width - x0;
}
int renderHeight = textbuf->width;
if(renderHeight > ((int)pixbuf.height - y0))
{
renderHeight = ((int)pixbuf.height - y0);
}
for(int y = -1 * std::min(0, y0); y < renderHeight; ++y)
{
for(int x = -1 * std::min(0, x0); x < renderWidth; ++x)
{
assert(x >= 0);
assert(y >= 0);
assert(x < (int)textbuf->height);
assert(y < (int)textbuf->width);
auto c = textbuf->pixel(textbuf->width - y - 1, x);
assert(x + x0 >= 0);
assert(y + y0 >= 0);
assert(x + x0 < (int)pixbuf.width);
assert(y + y0 < (int)pixbuf.height);
Colour col(colour.red(), colour.green(),
colour.blue(), (int)(colour.alpha() * c.alpha()) / 255);
pixbuf.addPixel(x + x0, y + y0, col);
}
}
}
else
{
for(int y = -1 * std::min(0, y0); y < renderHeight; ++y)
{
for(int x = -1 * std::min(0, x0); x < renderWidth; ++x)
{
assert(x >= 0);
assert(y >= 0);
assert(x < (int)textbuf->width);
assert(y < (int)textbuf->height);
auto c = textbuf->pixel(x, y);
assert(x + x0 >= 0);
assert(y + y0 >= 0);
assert(x + x0 < (int)pixbuf.width);
assert(y + y0 < (int)pixbuf.height);
Colour col(colour.red(), colour.green(),
colour.blue(), (int)(colour.alpha() * c.alpha()) / 255);
pixbuf.addPixel(x + x0, y + y0, col);
}
}
}
delete textbuf;
}
void Painter::drawPoint(int x, int y)
{
if(x >= 0 && y >= 0 && (std::size_t)x < pixbuf.width && (std::size_t)y < pixbuf.height)
{
pixbuf.setPixel(x, y, colour);
}
}
static void plot4points(Painter *p, int cx, int cy, int x, int y)
{
p->drawPoint(cx + x, cy + y);
if(x != 0)
{
p->drawPoint(cx - x, cy + y);
}
if(y != 0)
{
p->drawPoint(cx + x, cy - y);
}
if(x != 0 && y != 0)
{
p->drawPoint(cx - x, cy - y);
}
}
void Painter::drawCircle(int cx, int cy, double radius)
{
int error = -radius;
int x = radius;
int y = 0;
while(x >= y)
{
plot4points(this, cx, cy, x, y);
if(x != y)
{
plot4points(this, cx, cy, y, x);
}
error += y;
++y;
error += y;
if(error >= 0)
{
--x;
error -= x;
error -= x;
}
}
}
static void plot4lines(Painter *p, int cx, int cy, int x, int y)
{
p->drawLine(cx + x, cy + y, cx - x, cy + y);
if(x != 0)
{
p->drawLine(cx - x, cy + y, cx + x, cy + y);
}
if(y != 0)
{
p->drawLine(cx + x, cy - y, cx - x, cy - y);
}
if(x != 0 && y != 0)
{
p->drawLine(cx - x, cy - y, cx + x, cy - y);
}
}
void Painter::drawFilledCircle(int cx, int cy, int radius)
{
int error = -radius;
int x = radius;
int y = 0;
while(x >= y)
{
plot4lines(this, cx, cy, x, y);
if(x != y)
{
plot4lines(this, cx, cy, y, x);
}
error += y;
++y;
error += y;
if(error >= 0)
{
--x;
error -= x;
error -= x;
}
}
}
void Painter::drawImage(int x0, int y0, const Drawable& image)
{
int fw = image.width();
int fh = image.height();
// Make sure we don't try to draw outside the pixbuf.
if(fw > (int)(pixbuf.width - x0))
{
fw = (int)(pixbuf.width - x0);
}
if(fh > (int)(pixbuf.height - y0))
{
fh = (int)(pixbuf.height - y0);
}
if((fw < 1) || (fh < 1))
{
return;
}
if(image.hasAlpha())
{
if(!image.line(0))
{
for(std::size_t y = -1 * std::min(0, y0); y < (std::size_t)fh; ++y)
{
for(std::size_t x = -1 * std::min(0, x0); x < (std::size_t)fw; ++x)
{
assert(x >= 0);
assert(y >= 0);
assert(x < image.width());
assert(y < image.height());
auto& c = image.getPixel(x, y);
assert(x0 + x >= 0);
assert(y0 + y >= 0);
assert(x0 + x < pixbuf.width);
assert(y0 + y < pixbuf.height);
pixbuf.addPixel(x0 + x, y0 + y, c);
}
}
}
else
{
std::size_t x_offset = -1 * std::min(0, x0);
for(std::size_t y = -1 * std::min(0, y0); y < (std::size_t)fh; ++y)
{
pixbuf.blendLine(x_offset + x0, y + y0, image.line(y, x_offset),
std::min((int)image.width(), fw - (int)x_offset));
}
}
}
else
{
std::size_t x_offset = -1 * std::min(0, x0);
for(std::size_t y = -1 * std::min(0, y0); y < (std::size_t)fh; ++y)
{
pixbuf.writeLine(x_offset + x0, y + y0, image.line(y, x_offset),
std::min((int)image.width(), fw - (int)x_offset));
}
}
}
void Painter::drawRestrictedImage(int x0, int y0,
const Colour& restriction_colour,
const Drawable& image)
{
int fw = image.width();
int fh = image.height();
// Make sure we don't try to draw outside the pixbuf.
if(fw > (int)(pixbuf.width - x0))
{
fw = (int)(pixbuf.width - x0);
}
if(fh > (int)(pixbuf.height - y0))
{
fh = (int)(pixbuf.height - y0);
}
if((fw < 1) || (fh < 1))
{
return;
}
for(std::size_t y = -1 * std::min(0, y0); y < (std::size_t)fh; ++y)
{
for(std::size_t x = -1 * std::min(0, x0); x < (std::size_t)fw; ++x)
{
assert(x >= 0);
assert(y >= 0);
assert(x < image.width());
assert(y < image.height());
auto& c = image.getPixel(x, y);
assert(x0 + x >= 0);
assert(y0 + y >= 0);
assert(x0 + x < pixbuf.width);
assert(y0 + y < pixbuf.height);
if(c == restriction_colour)
{
pixbuf.setPixel(x0 + x, y0 + y, c);
}
}
}
}
void Painter::drawImageStretched(int x0, int y0, const Drawable& image,
int width, int height)
{
float fw = image.width();
float fh = image.height();
// Make sure we don't try to draw outside the pixbuf.
if(width > (int)(pixbuf.width - x0))
{
width = pixbuf.width - x0;
}
if(height > (int)(pixbuf.height - y0))
{
height = pixbuf.height - y0;
}
if((width < 1) || (height < 1))
{
return;
}
for(int y = -1 * std::min(0, y0); y < height; ++y)
{
for(int x = -1 * std::min(0, x0); x < width; ++x)
{
int lx = ((float)x / (float)width) * fw;
int ly = ((float)y / (float)height) * fh;
auto& c = image.getPixel(lx, ly);
pixbuf.addPixel(x0 + x, y0 + y, c);
}
}
}
void Painter::drawBox(int x, int y, const Box& box, int width, int height)
{
int dx = x;
int dy = y;
// Top:
drawImage(dx, dy, *box.topLeft);
dx += box.topLeft->width();
if((dx < 0) || (dy < 0))
{
return;
}
drawImageStretched(dx, dy, *box.top,
width - box.topRight->width() - box.topLeft->width(),
box.top->height());
dx = x + width - box.topRight->width();
if((dx < 0) || (dy < 0))
{
return;
}
drawImage(dx, dy, *box.topRight);
// Center:
dy = y + box.topLeft->height();
dx = x + box.left->width();
if((dx < 0) || (dy < 0))
{
return;
}
drawImageStretched(dx, dy, *box.center,
width - box.left->width() - box.right->width(),
height - box.topLeft->height() - box.bottomLeft->height());
// Mid:
dx = x;
dy = y + box.topLeft->height();
if((dx < 0) || (dy < 0))
{
return;
}
drawImageStretched(dx, dy, *box.left, box.left->width(),
height - box.topLeft->height() - box.bottomLeft->height());
dx = x + width - box.right->width();
dy = y + box.topRight->height();
if((dx < 0) || (dy < 0))
{
return;
}
drawImageStretched(dx, dy, *box.right,
box.right->width(),
height - box.topRight->height() - box.bottomRight->height());
// Bottom:
dx = x;
dy = y + height - box.bottomLeft->height();
if((dx < 0) || (dy < 0))
{
return;
}
drawImage(dx, dy, *box.bottomLeft);
dx += box.bottomLeft->width();
if((dx < 0) || (dy < 0))
{
return;
}
drawImageStretched(dx, dy, *box.bottom,
width - box.bottomRight->width() - box.bottomLeft->width(),
box.bottom->height());
dx = x + width - box.bottomRight->width();
if((dx < 0) || (dy < 0))
{
return;
}
drawImage(dx, dy, *box.bottomRight);
}
void Painter::drawBar(int x, int y, const Bar& bar, int width, int height)
{
if(width < ((int)bar.left->width() + (int)bar.right->width() + 1))
{
width = bar.left->width() + bar.right->width() + 1;
}
drawImageStretched(x, y, *bar.left, bar.left->width(), height);
drawImageStretched(x + bar.left->width(), y, *bar.center,
width - bar.left->width() - bar.right->width(), height);
drawImageStretched(x + width - bar.left->width(), y, *bar.right,
bar.right->width(), height);
}
} // dggui::