/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * painter.h * * Wed Oct 12 19:48:45 CEST 2011 * Copyright 2011 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include #include "colour.h" #include "pixelbuffer.h" namespace dggui { class Font; class Drawable; class Image; class Canvas; class Painter { public: Painter(Canvas& canvas); ~Painter(); void setColour(const Colour& colour); void drawLine(int x1, int y1, int x2, int y2); void drawText(int x, int y, const Font& font, const std::string& text, bool nocolour = false, bool rotate = false); void drawRectangle(int x1, int y1, int x2, int y2); void drawFilledRectangle(int x1, int y1, int x2, int y2); void drawPoint(int x, int y); void drawCircle(int x, int y, double r); void drawFilledCircle(int x, int y, int r); void drawImage(int x, int y, const Drawable& image); void drawRestrictedImage(int x0, int y0, const Colour& restriction_colour, const Drawable& image); void drawImageStretched(int x, int y, const Drawable& image, int width, int height); template void draw(Iterator begin, Iterator end, int x_offset, int y_offset, Colour const& colour); typedef struct { Image* topLeft; Image* top; Image* topRight; Image* left; Image* right; Image* bottomLeft; Image* bottom; Image* bottomRight; Image* center; } Box; void drawBox(int x, int y, const Box& box, int width, int height); typedef struct { Image* left; Image* right; Image* center; } Bar; void drawBar(int x, int y, const Bar& bar, int width, int height); void clear(); private: PixelBufferAlpha& pixbuf; Colour colour; }; template void Painter::draw(Iterator begin, Iterator end, int x_offset, int y_offset, Colour const& colour) { for (auto it = begin; it != end; ++it) { pixbuf.addPixel(x_offset + it->x, y_offset + it->y, colour); } } } // dggui::