/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * pixelbuffer.cc * * Thu Nov 10 09:00:38 CET 2011 * Copyright 2011 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "pixelbuffer.h" #include #include #include #include namespace dggui { PixelBuffer::PixelBuffer(std::size_t width, std::size_t height) { realloc(width, height); } PixelBuffer::~PixelBuffer() { } void PixelBuffer::realloc(std::size_t width, std::size_t height) { buf_data.resize(width * height * 3); buf = buf_data.data(); this->width = width; this->height = height; } void PixelBuffer::blendLine(std::size_t x, std::size_t y, const std::uint8_t* line, std::size_t len) { std::uint8_t* target = buf + (x + y * width) * 3; while(len) { if(line[3] == 0xff) { std::memcpy(target, line, 3); } else { unsigned int a = line[3]; unsigned int b = 255 - a; target[0] = (std::uint8_t)((line[0] * a + target[0] * b) / 255); target[1] = (std::uint8_t)((line[1] * a + target[1] * b) / 255); target[2] = (std::uint8_t)((line[2] * a + target[2] * b) / 255); } target += 3; line += 4; --len; } } Rect PixelBuffer::updateBuffer(std::vector& pixel_buffers) { bool has_dirty_rect{false}; Rect dirty_rect; for(const auto& pixel_buffer : pixel_buffers) { if(pixel_buffer->dirty) { auto x1 = (std::size_t)std::max(pixel_buffer->x, 0); auto x2 = (std::size_t)std::max((pixel_buffer->x + (int)pixel_buffer->width), 0); auto y1 = (std::size_t)std::max(pixel_buffer->y, 0); auto y2 = (std::size_t)std::max((pixel_buffer->y + (int)pixel_buffer->height), 0); pixel_buffer->dirty = false; if(!has_dirty_rect) { // Insert this area: dirty_rect = {x1, y1, x2, y2}; has_dirty_rect = true; } else { // Expand existing area: auto x1_0 = dirty_rect.x1; auto y1_0 = dirty_rect.y1; auto x2_0 = dirty_rect.x2; auto y2_0 = dirty_rect.y2; dirty_rect = { (x1_0 < x1) ? x1_0 : x1, (y1_0 < y1) ? y1_0 : y1, (x2_0 > x2) ? x2_0 : x2, (y2_0 > y2) ? y2_0 : y2 }; } } if(pixel_buffer->has_last) { auto x1 = (std::size_t)pixel_buffer->last_x; auto x2 = (std::size_t)(pixel_buffer->last_x + pixel_buffer->last_width); auto y1 = (std::size_t)pixel_buffer->last_y; auto y2 = (std::size_t)(pixel_buffer->last_y + pixel_buffer->last_height); pixel_buffer->has_last = false; if(!has_dirty_rect) { // Insert this area: dirty_rect = {x1, y1, x2, y2}; has_dirty_rect = true; } else { // Expand existing area: auto x1_0 = dirty_rect.x1; auto y1_0 = dirty_rect.y1; auto x2_0 = dirty_rect.x2; auto y2_0 = dirty_rect.y2; dirty_rect = { (x1_0 < x1) ? x1_0 : x1, (y1_0 < y1) ? y1_0 : y1, (x2_0 > x2) ? x2_0 : x2, (y2_0 > y2) ? y2_0 : y2 }; } } } if(!has_dirty_rect) { return {}; } for(const auto& pixel_buffer : pixel_buffers) { if(!pixel_buffer->visible) { continue; } int update_width = pixel_buffer->width; int update_height = pixel_buffer->height; // Skip buffer if not inside window. if(((int)width < pixel_buffer->x) || ((int)height < pixel_buffer->y)) { continue; } if(update_width > ((int)width - pixel_buffer->x)) { update_width = ((int)width - pixel_buffer->x); } if(update_height > ((int)height - pixel_buffer->y)) { update_height = ((int)height - pixel_buffer->y); } auto from_x = (int)dirty_rect.x1 - pixel_buffer->x; from_x = std::max(0, from_x); auto from_y = (int)dirty_rect.y1 - pixel_buffer->y; from_y = std::max(0, from_y); auto to_x = (int)dirty_rect.x2 - pixel_buffer->x; to_x = std::min(to_x, (int)update_width); auto to_y = (int)dirty_rect.y2 - pixel_buffer->y; to_y = std::min(to_y, (int)update_height); if(to_x < from_x) { continue; } for(int y = from_y; y < to_y; y++) { blendLine(pixel_buffer->x + from_x, pixel_buffer->y + y, pixel_buffer->getLine(from_x, y), to_x - from_x); } } dirty_rect.x2 = std::min(width, dirty_rect.x2); dirty_rect.y2 = std::min(height, dirty_rect.y2); // Make sure we don't try to paint a rect backwards. if(dirty_rect.x1 > dirty_rect.x2) { std::swap(dirty_rect.x1, dirty_rect.x2); } if(dirty_rect.y1 > dirty_rect.y2) { std::swap(dirty_rect.y1, dirty_rect.y2); } return dirty_rect; } PixelBufferAlpha::PixelBufferAlpha(std::size_t width, std::size_t height) { realloc(width, height); } PixelBufferAlpha::~PixelBufferAlpha() { } void PixelBufferAlpha::realloc(std::size_t width, std::size_t height) { buf_data.resize(width * height * 4); buf = buf_data.data(); this->width = width; this->height = height; clear(); } void PixelBufferAlpha::clear() { std::memset(buf, 0, width * height * 4); } void PixelBufferAlpha::setPixel(std::size_t x, std::size_t y, const Colour& c) { std::uint8_t* pixel = buf + (x + y * width) * 4; std::memcpy(pixel, c.data(), 4); } void PixelBufferAlpha::writeLine(std::size_t x, std::size_t y, const std::uint8_t* line, std::size_t len) { if(x >= width || y >= height) { return; } if(x + len > width) { len = width - x; } auto offset = buf + (x + y * width) * 4; std::memcpy(offset, line, len * 4); } // SIMD: https://github.com/WojciechMula/toys/blob/master/blend_32bpp/blend_32bpp.c // Alpha blending: http://en.wikipedia.org/wiki/Alpha_compositing void PixelBufferAlpha::blendLine(std::size_t x, std::size_t y, const std::uint8_t* line, std::size_t len) { if(x >= width || y >= height) { return; } if(x + len > width) { len = width - x; } int a, b; std::uint8_t* target = buf + (x + y * width) * 4; while(len) { if(line[3] == 0xff) { const std::uint8_t* end = line; while(end[3] == 0xff && end < line + len * 4) { end += 4; } auto chunk_len = end - line; std::memcpy(target, line, chunk_len); line += chunk_len; target += chunk_len; len -= chunk_len / 4; continue; } else if(line[3] == 0) { // Do nothing } else { a = line[3]; b = target[3] * (255 - a) / 255; target[0] = (line[0] * a + target[0] * b) / (a + b); target[1] = (line[1] * a + target[1] * b) / (a + b); target[2] = (line[2] * a + target[2] * b) / (a + b); target[3] = (int)target[3] + line[3] * (255 - target[3]) / 255; } line += 4; target += 4; --len; } } void PixelBufferAlpha::addPixel(std::size_t x, std::size_t y, const Colour& c) { if(x >= width || y >= height) { return; // out of bounds } const std::uint8_t* colour = c.data(); if(colour[3] == 0) { return; } int a, b; std::uint8_t* target = buf + (x + y * width) * 4; if(colour[3] == 0xff) { std::memcpy(target, colour, 4); } else { a = colour[3]; b = target[3] * (255 - a) / 255; target[0] = (colour[0] * a + target[0] * b) / (a + b); target[1] = (colour[1] * a + target[1] * b) / (a + b); target[2] = (colour[2] * a + target[2] * b) / (a + b); target[3] = (int)target[3] + colour[3] * (255 - target[3]) / 255; } } const Colour& PixelBufferAlpha::pixel(std::size_t x, std::size_t y) const { static Colour c; std::memcpy(c.data(), buf + (x + y * width) * 4, 4); return c; } const std::uint8_t* PixelBufferAlpha::getLine(std::size_t x, std::size_t y) const { return buf + (x + y * width) * 4; } } // dggui::