/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * pixelbuffer.h * * Thu Nov 10 09:00:37 CET 2011 * Copyright 2011 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include "colour.h" #include #include #include #include "guievent.h" namespace dggui { class PixelBuffer { public: PixelBuffer(std::size_t width, std::size_t height); ~PixelBuffer(); void realloc(std::size_t width, std::size_t height); void blendLine(std::size_t x, std::size_t y, const std::uint8_t* line, std::size_t len); Rect updateBuffer(std::vector& pixel_buffers); std::vector buf_data; std::uint8_t* buf{nullptr}; std::size_t width{0}; std::size_t height{0}; }; class PixelBufferAlpha { public: PixelBufferAlpha() = default; PixelBufferAlpha(std::size_t width, std::size_t height); ~PixelBufferAlpha(); void realloc(std::size_t width, std::size_t height); void clear(); void setPixel(std::size_t x, std::size_t y, const Colour& c); void writeLine(std::size_t x, std::size_t y, const std::uint8_t* line, std::size_t len); void blendLine(std::size_t x, std::size_t y, const std::uint8_t* line, std::size_t len); void addPixel(std::size_t x, std::size_t y, const Colour& c); const Colour& pixel(std::size_t x, std::size_t y) const; const std::uint8_t* getLine(std::size_t x, std::size_t y) const; std::vector buf_data; std::uint8_t* buf{nullptr}; std::size_t width{0}; std::size_t height{0}; int x{0}; int y{0}; bool dirty{true}; bool visible{true}; // Add optional dirty rect that this pixelbuffer took up since it was last // rendered. Make sure to update this list on resize and/or move. std::size_t last_width{0}; std::size_t last_height{0}; int last_x{0}; int last_y{0}; bool has_last{false}; }; } // dggui::