/* -*- Mode: c++ -*- */ /*************************************************************************** * powerbutton.h * * Thu Mar 23 12:30:50 CET 2017 * Copyright 2017 André Nusser * andre.nusser@googlemail.com ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include "texture.h" #include "toggle.h" namespace dggui { class PowerButton : public Toggle { public: PowerButton(Widget* parent); virtual ~PowerButton() = default; void setEnabled(bool enabled); protected: // From Widget: virtual void repaintEvent(RepaintEvent* repaintEvent) override; bool enabled = true; private: Texture on{getImageCache(), ":resources/bypass_button.png", 32, 0, 16, 16}; Texture on_clicked{getImageCache(), ":resources/bypass_button.png", 48, 0, 16, 16}; Texture off{getImageCache(), ":resources/bypass_button.png", 0, 0, 16, 16}; Texture off_clicked{getImageCache(), ":resources/bypass_button.png", 16, 0, 16, 16}; Texture disabled{getImageCache(), ":resources/bypass_button.png", 64, 0, 16, 16}; Texture disabled_clicked{getImageCache(), ":resources/bypass_button.png", 80, 0, 16, 16}; }; } // dggui::