/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * slider.h * * Sat Nov 26 18:10:22 CET 2011 * Copyright 2011 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include "texture.h" #include "texturedbox.h" #include "widget.h" namespace dggui { class Slider : public Widget { public: Slider(Widget* parent); virtual ~Slider() = default; // From Widget: bool catchMouse() override { return true; } bool isFocusable() override { return true; } void setValue(float new_value); float value() const; enum class Colour { Green, Red, Blue, Yellow, Purple, Grey }; // Changes the colour of the inner bar void setColour(Colour colour); void setEnabled(bool enabled); Notifier<> clickNotifier; Notifier valueChangedNotifier; // (float value) protected: virtual void repaintEvent(RepaintEvent* repaintEvent) override; virtual void buttonEvent(ButtonEvent* buttonEvent) override; virtual void mouseMoveEvent(MouseMoveEvent* mouseMoveEvent) override; virtual void scrollEvent(ScrollEvent* scrollEvent) override; bool enabled = true;; private: enum class State { up, down }; float current_value; float maximum; float minimum; State state; TexturedBox bar{getImageCache(), ":resources/slider.png", 0, 0, // atlas offset (x, y) 7, 1, 7, // dx1, dx2, dx3 7, 1, 7 // dy1, dy2, dy3 }; Texture button{ getImageCache(), ":resources/slider.png", 15, 0, // atlas offset (x, y) 15, 15 // width, height }; TexturedBox inner_bar_green{getImageCache(), ":resources/slider.png", 30, 0, // atlas offset (x, y) 2, 1, 2, // dx1, dx2, dx3 2, 1, 2 // dy1, dy2, dy3 }; TexturedBox inner_bar_red{getImageCache(), ":resources/slider.png", 30, 5, // atlas offset (x, y) 2, 1, 2, // dx1, dx2, dx3 2, 1, 2 // dy1, dy2, dy3 }; TexturedBox inner_bar_blue{getImageCache(), ":resources/slider.png", 30, 10, // atlas offset (x, y) 2, 1, 2, // dx1, dx2, dx3 2, 1, 2 // dy1, dy2, dy3 }; TexturedBox inner_bar_yellow{getImageCache(), ":resources/slider.png", 35, 0, // atlas offset (x, y) 2, 1, 2, // dx1, dx2, dx3 2, 1, 2 // dy1, dy2, dy3 }; TexturedBox inner_bar_purple{getImageCache(), ":resources/slider.png", 35, 5, // atlas offset (x, y) 2, 1, 2, // dx1, dx2, dx3 2, 1, 2 // dy1, dy2, dy3 }; TexturedBox inner_bar_grey{getImageCache(), ":resources/slider.png", 35, 10, // atlas offset (x, y) 2, 1, 2, // dx1, dx2, dx3 2, 1, 2 // dy1, dy2, dy3 }; TexturedBox inner_bar_turquoise{getImageCache(), ":resources/slider.png", 40, 0, // atlas offset (x, y) 2, 1, 2, // dx1, dx2, dx3 2, 1, 2 // dy1, dy2, dy3 }; TexturedBox inner_bar_orange{getImageCache(), ":resources/slider.png", 40, 5, // atlas offset (x, y) 2, 1, 2, // dx1, dx2, dx3 2, 1, 2 // dy1, dy2, dy3 }; TexturedBox inner_bar_light_grey{getImageCache(), ":resources/slider.png", 40, 10, // atlas offset (x, y) 2, 1, 2, // dx1, dx2, dx3 2, 1, 2 // dy1, dy2, dy3 }; // This points to the inner_bar_* of the current color. // It should never be a nullptr! TexturedBox* inner_bar{&inner_bar_blue}; TexturedBox* active_inner_bar = inner_bar; std::size_t bar_boundary{5}; std::size_t button_offset{7}; std::size_t getControlWidth() const; void recomputeCurrentValue(float x); }; } // dggui::