/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * tabbutton.cc * * Thu Nov 24 18:52:26 CET 2016 * Copyright 2016 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "tabbutton.h" #include "painter.h" namespace dggui { static TabID getNextTabID() { static TabID next{0}; next++; return next; } TabButton::TabButton(Widget* parent, Widget* tab_widget) : ButtonBase(parent) , tab_widget(tab_widget) { tab_id = getNextTabID(); CONNECT(this, clickNotifier, this, &TabButton::clickHandler); } TabButton::~TabButton() { } Widget* TabButton::getTabWidget() { return tab_widget; } std::size_t TabButton::getMinimalWidth() const { std::size_t padding = 15; auto font_width = font.textWidth(text); return font_width + padding; } std::size_t TabButton::getMinimalHeight() const { std::size_t padding = 10; auto font_height= font.textHeight(text); return font_height + padding; } void TabButton::setActive(bool active) { this->active = active; if (active) { draw_state = State::Down; } else { draw_state = State::Up; } redraw(); } TabID TabButton::getID() const { return tab_id; } void TabButton::repaintEvent(RepaintEvent* e) { Painter p(*this); int padTop = 3; int padLeft = 0; int padTextTop = 3; int w = width(); int h = height(); if(w == 0 || h == 0) { return; } if (draw_state == State::Up && !active) { tab_passive.setSize(w - padLeft, h - padTop); p.drawImage(padLeft, padTop, tab_passive); } else { tab_active.setSize(w - padLeft, h - padTop); p.drawImage(padLeft, padTop, tab_active); } auto x = padLeft + (width() - font.textWidth(text)) / 2; auto y = padTop + padTextTop + font.textHeight(text); p.drawText(x, y, font, text, true); } void TabButton::scrollEvent(ScrollEvent* scroll_event) { scrollNotifier(scroll_event->delta); } void TabButton::clickHandler() { switchTabNotifier(tab_widget); } } // dggui::