/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * enginefactory.h * * Mi 20. Jan 10:46:07 CET 2016 * Copyright 2016 Christian Glöckner * cgloeckner@freenet.de ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include #include #include #include "audioinputengine.h" #include "audiooutputengine.h" #if defined(HAVE_INPUT_JACKMIDI) || defined(HAVE_OUTPUT_JACKAUDIO) #define USE_JACK #include "jackclient.h" #endif #ifdef HAVE_INPUT_DUMMY #include "input/inputdummy.h" #endif #ifdef HAVE_INPUT_TEST #include "input/test.h" #endif #ifdef HAVE_INPUT_MIDIFILE #include "input/midifile.h" #endif #ifdef HAVE_INPUT_JACKMIDI #include "input/jackmidi.h" #endif #ifdef HAVE_INPUT_ALSAMIDI #include "input/alsamidi.h" #endif #ifdef HAVE_INPUT_OSS #include "input/ossmidi.h" #endif #ifdef HAVE_OUTPUT_DUMMY #include "output/outputdummy.h" #endif #ifdef HAVE_OUTPUT_WAVFILE #include "output/wavfile.h" #endif #ifdef HAVE_OUTPUT_ALSA #include "output/alsa.h" #endif #ifdef HAVE_OUTPUT_JACKAUDIO #include "output/jackaudio.h" #endif #ifdef HAVE_OUTPUT_OSS #include "output/oss.h" #endif #ifdef HAVE_INPUT_OSSMIDI #include "input/ossmidi.h" #endif #ifdef HAVE_INPUT_ALSAMIDI #include "input/alsamidi.h" #endif //! Factory for various input- and output engines class EngineFactory { public: //! Initialized lists of available engines (depending on enabled settings) EngineFactory(); //! Query list of available input engines' names //! \return const reference to the list const std::list& getInputEngines() const; //! Query list of available output engines' names //! \return const reference to the list const std::list& getOutputEngines() const; //! Create input engine by name //! \param name Name of the input engine that should be initialized //! \return unique_ptr to input engine or nullptr if engine is not supported std::unique_ptr createInput(const std::string& name); //! Create input engine by name //! \param name Name of the output engine that should be initialized //! \return unique_ptr to input engine or nullptr if engine is not supported std::unique_ptr createOutput(const std::string& name); protected: std::list input, output; // available engines #ifdef USE_JACK // Client that is used by all jack-related engines std::unique_ptr jack; // Utility to initialize jack (once) void prepareJack(); #endif };