/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * test.cc * * Sun Apr 3 13:21:26 CEST 2016 * Copyright 2016 Jonas Suhr Christensen * jsc@umbraculum.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include #include #include "event.h" #include "test.h" TestInputEngine::TestInputEngine() : AudioInputEngine{} , probability{0.1} , instrument{-1} , length{-1} , sample_rate{44100.0} { } TestInputEngine::~TestInputEngine() { } bool TestInputEngine::init(const Instruments& instruments) { return true; } void TestInputEngine::setParm(const std::string& parm, const std::string& value) { if(parm == "p") { probability = atof(value.c_str()); } if(parm == "instr") { instrument = atoi(value.c_str()); } if(parm == "len") { length = atoi(value.c_str()); } } bool TestInputEngine::start() { return true; } void TestInputEngine::stop() { } void TestInputEngine::pre() { } void TestInputEngine::run(size_t pos, size_t len, std::vector& events) { if((float)rand() / (float)RAND_MAX > probability) { return; } events.emplace_back(); auto& event = events.back(); event.type = EventType::OnSet; if((length != -1) && (pos > (size_t)(length * sample_rate))) { event.type = EventType::Stop; } else { event.type = EventType::OnSet; } if(instrument != -1) { event.instrument = instrument; } else { event.instrument = rand() % 32; } event.velocity = (float)rand()/(float)RAND_MAX; event.offset = len; } void TestInputEngine::post() { } void TestInputEngine::setSampleRate(double sample_rate) { this->sample_rate = sample_rate; } bool TestInputEngine::isFreewheeling() const { return true; }