/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * jackclient.h * * Sun Jul 20 21:48:44 CEST 2008 * Copyright 2008 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #ifndef __DRUMGIZMO_JACKCLIENT_H__ #define __DRUMGIZMO_JACKCLIENT_H__ #include #include class JackProcess { public: virtual ~JackProcess() {} virtual void jack_process(jack_nframes_t nframes) = 0; }; class JackClient { public: JackClient(); ~JackClient(); void addJackProcess(JackProcess *process) { jack_processes.insert(process); } void removeJackProcess(JackProcess *process); void activate(); int process(jack_nframes_t nframes); jack_client_t *jack_client; // Sort of private... int refcnt; private: std::set jack_processes; bool active; }; JackClient *init_jack_client(); void close_jack_client(); #endif/*__DRUMGIZMO_JACKCLIENT_H__*/