/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * drumgizmo_lv2.h * * Wed Mar 2 17:31:31 CET 2016 * Copyright 2016 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include #if defined(X11) #include #endif // defined(X11) #if defined(WIN32) #define WIN32_LEAN_AND_MEAN #include #endif // defined(WIN32) #ifdef LV2 #include #endif #ifdef VST #include #endif #include #include #include #include class DrumGizmoPlugin #ifdef LV2 : public PluginLV2 #endif #ifdef VST : public PluginVST #endif { public: #ifdef VST DrumGizmoPlugin(audioMasterCallback audioMaster); #else DrumGizmoPlugin(); #endif void onFreeWheelChange(bool freewheel) override; void onFramesizeChange(size_t framesize) override; void onSamplerateChange(float samplerate) override; void onActiveChange(bool active) override; std::string onStateSave() override; void onStateRestore(const std::string& config) override; size_t getNumberOfMidiInputs() override; size_t getNumberOfMidiOutputs() override; size_t getNumberOfAudioInputs() override; size_t getNumberOfAudioOutputs() override; std::string getId() override; void process(size_t pos, const std::vector& input_events, std::vector& output_events, const std::vector& input_samples, const std::vector& output_samples, size_t count) override; // // GUI // bool hasGUI() override; void createWindow(void *parent) override; void onDestroyWindow() override; void onShowWindow() override; void onHideWindow() override; void onIdle() override; void closeWindow() override; private: class Input : public AudioInputEngineMidi { public: Input(DrumGizmoPlugin& plugin); bool init(Instruments& instruments) override; void setParm(std::string parm, std::string value) override; bool start() override; void stop() override; void pre() override; event_t *run(size_t pos, size_t len, size_t* nevents) override; void post() override; protected: DrumGizmoPlugin& plugin; Instruments* instruments{nullptr}; }; class Output : public AudioOutputEngine { public: Output(DrumGizmoPlugin& plugin); bool init(Channels channels) override; void setParm(std::string parm, std::string value) override; bool start() override; void stop() override; void pre(size_t nsamples) override; void run(int ch, sample_t *samples, size_t nsamples) override; void post(size_t nsamples) override; sample_t *getBuffer(int ch) override; size_t getBufferSize() override; protected: DrumGizmoPlugin& plugin; }; Input input{*this}; const std::vector* input_events{nullptr}; Output output{*this}; const std::vector* output_samples{nullptr}; std::shared_ptr plugin_gui; std::shared_ptr drumgizmo; };