/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* drumgizmo_lv2.h
*
* Wed Mar 2 17:31:31 CET 2016
* Copyright 2016 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#pragma once
#include <memory>
#ifdef LV2
#include <pluginlv2.h>
#endif
#ifdef VST
#include <pluginvst.h>
#endif
#include <drumgizmo.h>
#include <audioinputenginemidi.h>
#include <audiooutputengine.h>
#include <mainwindow.h>
#include <texturedbox.h>
#include <imagecache.h>
#include <image.h>
class DrumGizmoPlugin
#ifdef LV2
: public PluginLV2
#endif
#ifdef VST
: public PluginVST
#endif
{
public:
#ifdef VST
DrumGizmoPlugin(audioMasterCallback audioMaster);
#else
DrumGizmoPlugin();
#endif
void onFramesizeChange(size_t framesize) override;
void onSamplerateChange(float samplerate) override;
void onActiveChange(bool active) override;
std::string onStateSave() override;
void onStateRestore(const std::string& config) override;
size_t getNumberOfMidiInputs() override;
size_t getNumberOfMidiOutputs() override;
size_t getNumberOfAudioInputs() override;
size_t getNumberOfAudioOutputs() override;
// Functions used to set VST plugin information
std::string getId() override;
std::string getEffectName() override;
std::string getVendorString() override;
std::string getProductString() override;
PluginCategory getPluginCategory() override;
void process(size_t pos,
const std::vector<MidiEvent>& input_events,
std::vector<MidiEvent>& output_events,
const std::vector<const float*>& input_samples,
const std::vector<float*>& output_samples,
size_t count) override;
//
// Inline GUI
//
bool hasInlineGUI() override;
void onInlineRedraw(std::size_t width,
std::size_t max_height,
InlineDrawContext& context) override;
//
// GUI
//
bool hasGUI() override;
void* createWindow(void *parent) override;
void onDestroyWindow() override;
void onShowWindow() override;
void onHideWindow() override;
void onIdle() override;
void closeWindow() override;
private:
class Input
: public AudioInputEngineMidi
{
public:
Input(DrumGizmoPlugin& plugin);
bool init(const Instruments& instruments) override;
void setParm(const std::string& parm, const std::string& value) override;
bool start() override;
void stop() override;
void pre() override;
void run(size_t pos, size_t len, std::vector<event_t>& events) override;
void post() override;
bool isFreewheeling() const override;
protected:
DrumGizmoPlugin& plugin;
const Instruments* instruments{nullptr};
};
class Output
: public AudioOutputEngine
{
public:
Output(DrumGizmoPlugin& plugin);
bool init(const Channels& channels) override;
void setParm(const std::string& parm, const std::string& value) override;
bool start() override;
void stop() override;
void pre(size_t nsamples) override;
void run(int ch, sample_t *samples, size_t nsamples) override;
void post(size_t nsamples) override;
sample_t *getBuffer(int ch) const override;
size_t getBufferSize() const override;
bool isFreewheeling() const override;
protected:
DrumGizmoPlugin& plugin;
};
class ConfigStringIO
{
public:
ConfigStringIO(Settings& settings);
std::string get();
bool set(std::string config_string);
private:
Settings& settings;
};
Input input{*this};
const std::vector<MidiEvent>* input_events{nullptr};
Output output{*this};
const std::vector<float*>* output_samples{nullptr};
Settings settings;
ConfigStringIO config_string_io;
SettingsGetter settingsGetter{settings};
GUI::ImageCache imageCache;
GUI::TexturedBox box{imageCache, ":resources/progress.png",
0, 0, // atlas offset (x, y)
6, 1, 6, // dx1, dx2, dx3
11, 0, 0}; // dy1, dy2, dy3
GUI::TexturedBox bar_red{imageCache, ":resources/progress.png",
13, 0, // atlas offset (x, y)
2, 1, 2, // dx1, dx2, dx3
11, 0, 0}; // dy1, dy2, dy3
GUI::TexturedBox bar_green{imageCache, ":resources/progress.png",
18, 0, // atlas offset (x, y)
2, 1, 2, // dx1, dx2, dx3
11, 0, 0}; // dy1, dy2, dy3
GUI::TexturedBox bar_blue{imageCache, ":resources/progress.png",
23, 0, // atlas offset (x, y)
2, 1, 2, // dx1, dx2, dx3
11, 0, 0}; // dy1, dy2, dy3
std::shared_ptr<GUI::MainWindow> plugin_gui;
std::shared_ptr<DrumGizmo> drumgizmo;
std::uint32_t inlineDisplayBuffer[1024*1024];
GUI::Image inline_display_image{":resources/logo.png"};
bool inline_image_first_draw{true};
static constexpr std::size_t width{750};
static constexpr std::size_t height{613};
};