noinst_PROGRAMS = plugingui rcgen noinst_LTLIBRARIES = libdggui.la # If you add a file here, remember to add it to plugin/Makefile.mingw32.in RES = \ resources/bg.png \ resources/bypass_button.png \ resources/font.png \ resources/fontemboss.png \ resources/knob.png \ resources/logo.png \ resources/png_error \ resources/progress.png \ resources/pushbutton.png \ resources/sidebar.png \ resources/slider.png \ resources/switch_back_off.png \ resources/switch_back_on.png \ resources/switch_front.png \ resources/tab.png \ resources/thinlistbox.png \ resources/topbar.png \ resources/toplogo.png \ resources/vertline.png \ resources/widget.png \ ../ABOUT \ ../AUTHORS \ ../COPYING resource_data.cc : rcgen $(RES) ./rcgen $(RES) > resource_data.cc libdggui_la_CPPFLAGS = \ $(GUI_CPPFLAGS) \ -I$(top_srcdir)/hugin \ -I$(top_srcdir)/src \ -I$(top_srcdir)/include \ -DWITH_HUG_MUTEX $(PTHREAD_CFLAGS) \ -DLODEPNG_NO_COMPILE_ENCODER \ -DLODEPNG_NO_COMPILE_DISK \ -DLODEPNG_NO_COMPILE_ANCILLARY_CHUNKS \ -DLODEPNG_NO_COMPILE_ERROR_TEXT \ -DLODEPNG_NO_COMPILE_CPP libdggui_la_LIBADD = \ $(GUI_LIBS) $(PTHREAD_LIBS) # If you add a file here, remember to add it to plugin/Makefile.mingw32.in nodist_libdggui_la_SOURCES = \ button.cc \ button_base.cc \ checkbox.cc \ colour.cc \ combobox.cc \ dialog.cc \ directory.cc \ diskstreamingframecontent.cc \ drumkitframecontent.cc \ eventhandler.cc \ filebrowser.cc \ font.cc \ frame.cc \ humanizerframecontent.cc \ image.cc \ imagecache.cc \ knob.cc \ label.cc \ layout.cc \ led.cc \ lineedit.cc \ listbox.cc \ listboxbasic.cc \ listboxthin.cc \ maintab.cc \ mainwindow.cc \ painter.cc \ pixelbuffer.cc \ pluginconfig.cc \ powerbutton.cc \ progressbar.cc \ resource.cc \ resource_data.cc \ scrollbar.cc \ slider.cc \ stackedwidget.cc \ statusframecontent.cc \ tabbutton.cc \ tabwidget.cc \ textedit.cc \ texture.cc \ texturedbox.cc \ toggle.cc \ utf8.cc \ verticalline.cc \ widget.cc \ window.cc \ lodepng/lodepng.cpp if ENABLE_X11 nodist_libdggui_la_SOURCES += \ nativewindow_x11.cc endif if ENABLE_WIN32 nodist_libdggui_la_SOURCES += \ nativewindow_win32.cc endif if ENABLE_PUGL nodist_libdggui_la_SOURCES += \ nativewindow_pugl.cc \ $(top_srcdir)/pugl/pugl/pugl_x11.c endif #if ENABLE_COCOA #nodist_libdggui_la_SOURCES += \ # nativewindow_cocoa.m \ # nativewindow_cocoa.cc #endif plugingui_LDADD = libdggui.la $(top_srcdir)/src/libdg.la plugingui_CXXFLAGS = $(SNDFILE_CXXFLAGS) $(PTHREAD_CFLAGS) $(EXPAT_CFLAGS) \ -I$(top_srcdir)/include -I$(top_srcdir)/src -I$(top_srcdir)/hugin plugingui_CFLAGS = $(plugingui_CXXFLAGS) plugingui_SOURCES = \ testmain.cc \ $(top_srcdir)/hugin/hugin.c rcgen_SOURCES = rcgen.cc EXTRA_DIST = \ button.h \ button_base.h \ canvas.h \ checkbox.h \ colour.h \ combobox.h \ drawable.h \ dialog.h \ directory.h \ eventhandler.h \ filebrowser.h \ font.h \ guievent.h \ image.h \ imagecache.h \ knob.h \ label.h \ layout.h \ led.h \ lineedit.h \ listbox.h \ listboxbasic.h \ listboxthin.h \ nativewindow.h \ nativewindow.h \ nativewindow_win32.h \ nativewindow_x11.h \ painter.h \ pixelbuffer.h \ pluginconfig.h \ progressbar.h \ resource.h \ resource_data.h \ scrollbar.h \ slider.h \ stackedwidget.h \ tabbutton.h \ tabwidget.h \ textedit.h \ texture.h \ texturedbox.h \ verticalline.h \ widget.h \ window.h \ lodepng/lodepng.h