/* -*- Mode: c++ -*- */ /*************************************************************************** * bleedcontrolframecontent.h * * Wed May 24 14:40:16 CEST 2017 * Copyright 2017 André Nusser * andre.nusser@googlemail.com ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "label.h" #include "slider.h" #include "widget.h" struct Settings; class SettingsNotifier; namespace GUI { class BleedcontrolframeContent : public Widget { public: BleedcontrolframeContent(Widget* parent, Settings& settings, SettingsNotifier& settings_notifier); // From Widget virtual void resize(std::size_t width, std::size_t height) override; void setEnabled(bool enabled); private: void bleedSettingsValueChanged(float value); void bleedValueChanged(float value); bool enabled = true; Label label_text{this}; Label label_value{this}; Slider slider{this}; int slider_width; Settings& settings; SettingsNotifier& settings_notifier; }; } // GUI:: #pragma once