/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * button.cc * * Sun Oct 9 13:01:56 CEST 2011 * Copyright 2011 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "button.h" #include "painter.h" #include GUI::Button::Button(Widget *parent) : GUI::Widget(parent) { state = up; handler = NULL; ptr = NULL; } void GUI::Button::registerClickHandler(void (*handler)(void *), void *ptr) { this->handler = handler; this->ptr = ptr; } void GUI::Button::buttonEvent(ButtonEvent *e) { if(e->direction == 1) { state = down; repaintEvent(NULL); } if(e->direction == -1) { state = up; repaintEvent(NULL); clicked(); if(handler) handler(ptr); } } void GUI::Button::repaintEvent(GUI::RepaintEvent *e) { // printf("Button::repaintEvent\n"); Painter p(this); float alpha = 0.8; if(hasKeyboardFocus()) { p.setColour(Colour(0.6, alpha)); } else { p.setColour(Colour(0.5, alpha)); } p.drawFilledRectangle(0,0,width()-1,height()-1); p.setColour(Colour(0.1, alpha)); p.drawRectangle(0,0,width()-1,height()-1); p.setColour(Colour(0.8, alpha)); switch(state) { case up: p.drawLine(0,0,0,height()-1); p.drawLine(0,0,width()-1,0); break; case down: p.drawLine(width()-1,0, width()-1,height()-1); p.drawLine(width()-1,height()-1,0, height()-1); break; } p.setColour(Colour(0.3, alpha)); p.drawPoint(0,height()-1); p.drawPoint(width()-1,0); Font font; p.setColour(Colour(0.9, alpha)); p.drawText(width()/2-(text.length()*3)+(state==up?0:1), height()/2+5+(state==up?0:1), font, text); } void GUI::Button::setText(std::string text) { this->text = text; repaintEvent(NULL); } #ifdef TEST_BUTTON //Additional dependency files //deps: //Required cflags (autoconf vars may be used) //cflags: //Required link options (autoconf vars may be used) //libs: #include "test.h" TEST_BEGIN; // TODO: Put some testcode here (see test.h for usable macros). TEST_END; #endif/*TEST_BUTTON*/