/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * colour.cc * * Fri Oct 14 09:38:28 CEST 2011 * Copyright 2011 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "colour.h" #include namespace GUI { Colour::Colour() { data = {{1.0f, 1.0f, 1.0f, 1.0f}}; } Colour::Colour(float grey, float a) { data = {{grey, grey, grey, a}}; } Colour::Colour(float r, float g, float b, float a) { data = {{r, g, b, a}}; } Colour::Colour(std::uint8_t r, std::uint8_t g, std::uint8_t b, std::uint8_t a) : Colour(r / 255.0f, g / 255.0f, b / 255.0f, a / 255.0f) {} Colour::Colour(const Colour& other) { data = other.data; } Colour& Colour::operator=(const Colour& other) { data = other.data; return *this; } bool Colour::operator==(const Colour& other) const { return data[0] == other.data[0] && data[1] == other.data[1] && data[2] == other.data[2]; } bool Colour::operator!=(const Colour& other) const { return !(*this == other); } } // GUI::