/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * colour.h * * Fri Oct 14 09:38:28 CEST 2011 * Copyright 2011 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include #include namespace GUI { class Colour { public: Colour(); Colour(float grey, float alpha = 1.0f); Colour(float red, float green, float blue, float alpha = 1.0f); Colour(std::uint8_t r, std::uint8_t g, std::uint8_t b, std::uint8_t a); Colour(const Colour& other); Colour& operator=(const Colour& other); bool operator==(const Colour& other) const; bool operator!=(const Colour& other) const; inline float red() const { return data[0]; } inline float green() const { return data[1]; } inline float blue() const { return data[2]; } inline float alpha() const { return data[3]; } private: std::array data; }; } // GUI::