/* -*- Mode: c++ -*- */ /*************************************************************************** * drumkittab.h * * Fri Jun 8 21:50:03 CEST 2018 * Copyright 2018 André Nusser * andre.nusser@googlemail.com ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include #include #include #include #include "image.h" #include "label.h" #include "widget.h" struct Settings; class SettingsNotifier; namespace GUI { class Config; class DrumkitTab : public Widget { public: DrumkitTab(Widget* parent, Settings& settings, SettingsNotifier& settings_notifier); // From Widget: void resize(std::size_t width, std::size_t height) override; void buttonEvent(ButtonEvent* buttonEvent) override; void scrollEvent(ScrollEvent* scrollEvent) override; void mouseMoveEvent(MouseMoveEvent* mouseMoveEvent) override; void mouseLeaveEvent() override; void init(std::string const& image_file, std::string const& map_file); Notifier imageChangeNotifier; // bool has_valid_image private: float current_velocity{.5}; std::string current_instrument{""}; int current_index{-1}; using IndexGrid = Grid; using Position = IndexGrid::Pos; using Positions = std::vector; std::vector colours; IndexGrid pos_to_colour_index; std::vector colour_index_to_positions; std::vector to_instrument_name; struct ColourInstrumentPair { Colour colour; std::string instrument; }; // FIXME: load this from instrument file std::vector colour_instrument_pairs = { {Colour(0), "Snare"}, {Colour(255./255, 15./255, 55./255), "KdrumL"}, {Colour(154./255, 153./255, 33./255), "HihatClosed"}, {Colour(248./255, 221./255, 37./255), "Tom4"} }; bool shows_overlay{false}; bool shows_instrument_overlay{false}; std::unique_ptr drumkit_image; std::unique_ptr map_image; int drumkit_image_x; int drumkit_image_y; Label velocity_label{this}; Label instrument_name_label{this}; Settings& settings; SettingsNotifier& settings_notifier; // Config& config; void triggerAudition(int x, int y); void highlightInstrument(int index); void updateVelocityLabel(); void updateInstrumentLabel(int index); void drumkitFileChanged(const std::string& drumkit_file); }; } // GUI::