/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * mainwindow.cc * * Sat Nov 26 14:27:29 CET 2016 * Copyright 2016 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "mainwindow.h" #include #include "painter.h" #include namespace GUI { MainWindow::MainWindow(Settings& settings, void* native_window) : Window(native_window) , settings_notifier(settings) , main_tab(this, settings, settings_notifier, config) , drumkit_tab(this, settings, settings_notifier) { config.load(); CONNECT(this, sizeChangeNotifier, this, &MainWindow::sizeChanged); CONNECT(eventHandler(), closeNotifier, this, &MainWindow::closeEventHandler); setCaption("DrumGizmo v" VERSION); tabs.setTabWidth(100); tabs.move(16, 0); // x-offset to make room for the left side bar. tabs.addTab("Main", &main_tab); drumkit_tab_id = tabs.addTab("Drumkit", &drumkit_tab); changeDrumkitTabVisibility(false); // Hide while no kit is loaded tabs.addTab("About", &about_tab); CONNECT(&drumkit_tab, imageChangeNotifier, this, &MainWindow::changeDrumkitTabVisibility); } MainWindow::~MainWindow() { config.save(); } bool MainWindow::processEvents() { settings_notifier.evaluate(); eventHandler()->processEvents(); if(closing) { closeNotifier(); closing = false; return false; } return true; } void MainWindow::repaintEvent(RepaintEvent* repaintEvent) { if(!visible()) { return; } Painter painter(*this); auto bar_height = tabs.getBarHeight(); // Grey background painter.drawImageStretched(0, 0, back, width(), height()); // Topbar above the sidebars topbar.setSize(16, bar_height); painter.drawImage(0, 0, topbar); painter.drawImage(width() - 16, 0, topbar); // Sidebars sidebar.setSize(16, height() - bar_height + 1); painter.drawImage(0, bar_height-1, sidebar); painter.drawImage(width() - 16, bar_height-1, sidebar); } void MainWindow::sizeChanged(std::size_t width, std::size_t height) { tabs.resize(std::max((int)width - 2 * 16, 0), height); } void MainWindow::changeDrumkitTabVisibility(bool visible) { // TODO: Check if the currently active tab is the drumkit tab and switch to // the main tab if it is. // TODO: Add disabled state to the TabButtons and make it disabled instead of // hidden here. tabs.setVisible(drumkit_tab_id, visible); } void MainWindow::closeEventHandler() { closing = true; } } // GUI::