/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * nativewindow_cocoa.h * * Sun Dec 4 15:55:14 CET 2016 * Copyright 2016 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include #include "nativewindow.h" namespace GUI { class Window; class NativeWindowCocoa : public NativeWindow { public: NativeWindowCocoa(void* native_window, Window& window); ~NativeWindowCocoa(); // From NativeWindow: virtual void setFixedSize(std::size_t width, std::size_t height) override; virtual void setAlwaysOnTop(bool always_on_top) override; virtual void resize(std::size_t width, std::size_t height) override; virtual std::pair getSize() const override; virtual void move(int x, int y) override; virtual std::pair getPosition() const override; virtual void show() override; virtual void hide() override; virtual bool visible() const override; virtual void setCaption(const std::string &caption) override; virtual void redraw(const Rect& dirty_rect) override; virtual void grabMouse(bool grab) override; virtual EventQueue getEvents() override; virtual void* getNativeWindowHandle() const override; virtual Point translateToScreen(const Point& point) override; // Expose friend members of Window to ObjC++ implementation. class Window& getWindow(); class PixelBuffer& getWindowPixbuf(); void resized(); void pushBackEvent(std::shared_ptr event); private: void updateLayerOffset(); Window& window; std::unique_ptr priv; EventQueue event_queue; void* native_window{nullptr}; bool first{true}; }; } // GUI::