/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * nativewindow_cocoa.h * * Sun Dec 4 15:55:14 CET 2016 * Copyright 2016 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include "nativewindow.h" namespace GUI { class Window; class NativeWindowCocoa : public NativeWindow { public: NativeWindowCocoa(void* native_window, Window& window); ~NativeWindowCocoa(); // From NativeWindow: void setFixedSize(int width, int height) override; void resize(int width, int height) override; void move(int x, int y) override; void show() override; void hide() override; void setCaption(const std::string &caption) override; void handleBuffer() override; void redraw() override; void grabMouse(bool grab) override; bool hasEvent() override; std::shared_ptr getNextEvent() override; std::shared_ptr peekNextEvent() override; private: Window& window; }; } // GUI::