/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * nativewindow_pugl.h * * Fri Dec 28 18:45:56 CET 2012 * Copyright 2012 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include "nativewindow.h" #include "pugl.h" #include namespace GUI { class Event; class Window; class NativeWindowPugl : public NativeWindow { public: NativeWindowPugl(void* native_window, Window& window); ~NativeWindowPugl(); void init(); void setFixedSize(int width, int height); void resize(int width, int height); void move(int x, int y); void show(); void setCaption(const std::string &caption); void hide(); void handleBuffer(); void redraw(); void grabMouse(bool grab); bool hasEvent(); Event *getNextEvent(); Event *peekNextEvent(); private: Window& window; void* native_window{nullptr}; PuglView* view{nullptr}; std::list eventq; // Internal pugl c-callbacks static void onDisplay(PuglView* view); static void onMouse(PuglView* view, int button, bool press, int x, int y); static void onKeyboard(PuglView* view, bool press, uint32_t key); }; } // GUI::